Thread: Official MGT2e Bug Report Thread
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March 27th, 2021, 15:08 #491
- Join Date
- Jun 2020
- Location
- Bath, UK
- Posts
- 110
Hi,
Minor bug, but one I've had since I started using FGU about a year ago. When I switch from the main tab of party sheet to inventory for the first time in the session, a big errors log pops up. I close it down and doesn't seem to matter, but would be good if it didn't happen. Thanks.
Kind regards,
R.
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March 27th, 2021, 18:04 #492
Hi rcruk, that's actually a console log that contains the bug error that you are triggering. Would you mind compiling it and posting it here for review?
Thanks,
Greg
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March 28th, 2021, 11:30 #493
- Join Date
- Jun 2020
- Location
- Bath, UK
- Posts
- 110
Hi Greg,
How do you mean compiling. When I look inside the log folder there are multiple files, is there some way to bring them together? When the Log window pop up the only [ERROR] listed says: Script execution error: [string "ps/scripts/manager_ps_loot2.lua"]:37: attempt to compare number with nilLast edited by rcruk; March 28th, 2021 at 11:35.
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March 28th, 2021, 17:20 #494
I'm in a 5e campaign right now but I'm visualizing my attachment popping up based on your description. In the top left is a button to compile logs. Just click and save the next time you trigger it.
Capture.PNG
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March 28th, 2021, 21:55 #495
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March 29th, 2021, 15:52 #496
Hi rcruk, we have narrowed down the error to the Party Sheet's currency description. Can you send a screenshot of the PS's Inventory tab?
Also, if you are comfortable a copy of the campaign to correct the error.
Currency.PNG
Based on the attachment above we suspect there is more than one currency type in your Campaign when there is only one; "Credits". It cannot be changed via the application, only by correcting the campaign file.
Let me know if you have any questions.
Feel free to ping me directly on Discord: G-Rex #1398
-GregLast edited by GregRex; March 29th, 2021 at 15:56.
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March 29th, 2021, 16:02 #497
rcruk MBM cracked it. Check your player's PC sheets. Their Cash on Hand cannot have any prefixes. Just numerics.
Examples below:
BAD
Attachment 45259
GOOD
Attachment 45260
Once updated refresh your party's inventory from the Party Sheet.
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March 29th, 2021, 16:17 #498Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 29th, 2021, 16:55 #499
- Join Date
- Jun 2020
- Location
- Bath, UK
- Posts
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Interestingly my party currency section is blank, even with money in the PC sheets, which was entered by the players themselves, should I be handing credits through the PS or something?
I couldn’t get your bad/good example links to work?
Ah never mind, seems to have cracked it, one of the players had put ‘cr’ after their cash in hand. Thanks for figuring it out!Last edited by rcruk; March 29th, 2021 at 17:01.
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March 30th, 2021, 07:30 #500
- Join Date
- Apr 2020
- Posts
- 14
Spaceship Combat question.
Created encounter.
Purple Line: Dragging from Spacecraft Battles window to Story, creates Spacecraft Battle: <title>. Clicking on link, produces the proper encounter.
Green Line: Dragging from the Encounter window itself to Story, creates Encounter: <title>. Clicking on link creates empty encounter. Dragging ships onto the empty encounter does not add them, so this way produces no way to run an encounter, even on the fly.
I get that I can just do the Purple Line method, but is the other way supposed to work?
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