STAR TREK 2d20
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  1. #391
    This is me dragging a spaceship directly from the spacecraft list to the tracker.

    FGU.

    Not sure how to check for installed extensions.

  2. #392
    I just updated to 1.2.0. The PC Spacecraft option is missing and I still only see 3 ships in the spacecraft. Below is my console log:

    Code:
    [12/8/2020 9:28:00 PM] FGU: v4.0.4 ULTIMATE (2020-12-03)
    [12/8/2020 9:28:00 PM] OS: Windows 10  (10.0.0) 64bit
    [12/8/2020 9:28:00 PM] GRAPHICS: NVIDIA GeForce GTX 1080 : 8079
    [12/8/2020 9:28:00 PM] UI SCALE: 1
    [12/8/2020 9:28:00 PM] USER: Calamaxes
    [12/8/2020 9:28:00 PM] Launcher scene starting.
    [12/8/2020 9:28:12 PM] Launcher scene exiting.
    [12/8/2020 9:28:12 PM] Tabletop scene starting.
    [12/8/2020 9:28:12 PM] NETWORK STATUS: [Server] [Connected]
      [Server Type - LAN]
    [12/8/2020 9:28:22 PM] MEASURE: RULESETS LOAD - 9.4224976 - MGT2
    [12/8/2020 9:28:22 PM] MEASURE: EXTENSIONS LOAD - 0.0009914 - 0
    [12/8/2020 9:28:22 PM] MEASURE: MODULE LIST BUILD - 0.4796325 - 28
    [12/8/2020 9:28:22 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0530718
    [12/8/2020 9:28:22 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0029758
    [12/8/2020 9:28:22 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0362093
    [12/8/2020 9:28:22 PM] MEASURE: ASSET LIST BUILD - 0.0927518
    [12/8/2020 9:28:24 PM] MEASURE: LOAD - PART 1 - 11.0617758
    [12/8/2020 9:28:24 PM] [WARNING]  Frame hotkeytitlebox contains out-of-range values in Middle.
    [12/8/2020 9:28:24 PM] [WARNING]  Frame hotkeytitlebox contains out-of-range values in Right.
    [12/8/2020 9:28:25 PM] RULESET: Mongoose Traveller 2E
    Copyright 2016 Mongoose Publishing.; all rights reserved.
    [12/8/2020 9:28:25 PM] RULESET: Mongoose Traveller 2E Core ruleset v1.2.0 for Fantasy Grounds
    Copyright 2019/2020 Mongoose Publishing
    [12/8/2020 9:28:25 PM] RULESET: Core RPG ruleset v3.3.12A for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [12/8/2020 9:28:25 PM] MEASURE: LOAD - PART 2 - 1.244958
    [12/8/2020 9:31:37 PM] MEASURE: MODULE LOAD - 1.8991812 - Mongoose Traveller 2E - Core Rules
    Last edited by Calamaxes; December 9th, 2020 at 03:32.

  3. #393
    Morning,

    The error when clicking 'next ship' is FGU only.

    in FGU I can drag ships in, but can't delete them without an error, again only FGU.

    PC Ships are in v1.2.1 not v1.2.0 - please see the threads for what's coming in what.

    Actually found out that 1.2.1 has a fix for the turn based error, so I'll patch that.

    Cheers,
    MBM
    Last edited by MadBeardMan; December 9th, 2020 at 10:27.
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  4. #394
    Quote Originally Posted by MadBeardMan View Post
    Morning,

    The error when clicking 'next ship' is FGU only.

    in FGU I can drag ships in, but can't delete them without an error, again only FGU.

    PC Ships are in v1.2.1 not v1.2.0 - please see the threads for what's coming in what.

    Actually found out that 1.2.1 has a fix for the turn based error, so I'll patch that.

    Cheers,
    MBM
    I see — I was confused because this is what's posted on the City Hall update thread:

    Release Updates for December 8th, 2020

    ...

    Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))
    [Added] PC Spacecraft. New sidebar button added. Create PC ship, drag existing spacecraft onto it to pre-populate details etc
    [Updated] Spacecraft Weapons. Weapons have been updated to include new traits and layout with Number of attacks included
    [Updated] NPCs. Updated the layout on the NPC record sheet
    [Fixed] Spacecraft Weapons. Missing class error.
    [Fixed] Spacecraft. The last update removed most of the Spacecraft from the Core rulebook - they're back in

  5. #395
    Quote Originally Posted by Calamaxes View Post
    I see — I was confused because this is what's posted on the City Hall update thread:
    It's not their fault, it's mine. See the v1.2.0a thread.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  6. #396
    Bulky seems like its bugged. Every Point of STR under 9 is applying a -2 penalty. A character with a 7 STR has a Bulky -4. It should be a Bulky -1

  7. #397
    Quote Originally Posted by geewaagh View Post
    Bulky seems like its bugged. Every Point of STR under 9 is applying a -2 penalty. A character with a 7 STR has a Bulky -4. It should be a Bulky -1
    Morning,

    Dang, you are correct it's going with -2 (it's applying the V Bulky - which is wrong). It's not -1 for STR 7, it's -3.

    A Bulky weapon has a powerful recoil or is
    simply extremely heavy – this makes it difficult to use
    effectively in combat by someone of a weak physical
    stature. A Traveller using a Bulky weapon must have
    STR 9 or higher to use it without penalty. Otherwise,
    all attack rolls will have a negative DM equal to the
    difference between their STR DM and +1.
    A Character with STR 7 using Bulky will be at -3. DM = STR 9 - STR 7 (which is 2) then add +1.

    I'll make that fix today, it'll go into next weeks update.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  8. #398
    Quote Originally Posted by MadBeardMan View Post
    Morning,

    Dang, you are correct it's going with -2 (it's applying the V Bulky - which is wrong). It's not -1 for STR 7, it's -3.



    A Character with STR 7 using Bulky will be at -3. DM = STR 9 - STR 7 (which is 2) then add +1.

    I'll make that fix today, it'll go into next weeks update.

    Cheers,
    MBM
    Actually, if I am reading it right, it is the DM, not the stat. "all attack rolls will have a negative DM equal to the difference between their STR DM and +1". So a 7 Stat is +0DM vs 9 Stat which is +1. Delta is -1.

  9. #399
    Quote Originally Posted by geewaagh View Post
    Actually, if I am reading it right, it is the DM, not the stat. "all attack rolls will have a negative DM equal to the difference between their STR DM and +1". So a 7 Stat is +0DM vs 9 Stat which is +1. Delta is -1.
    Hi,

    I checked with Mongoose and the text I posted was from them.

    I asked this and was told it was correct:

    So a character with STR 7 would be STR 9 - STR 7 = DM -2 + 1 = DM -3?

    But let me ask again as now you say that, and I read it as what you say then you are correct.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  10. #400
    The Life Event Table table is rolling 1d6 1d60 instead of 2d6.

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