Thread: Extension: Height label
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October 16th, 2019, 06:56 #11
I updated the extension for the 3.3.9 patch but you can already download it if you want, it will not affect anything because the changes I needed to do were actually about compatibility for FGU
So no immediate need to download it, also not for 3.3.9; you only really need to download it when you already play in FGU
(Joking aside: It is not yet compatible with FGU, I have to do this later; the things I had to change due to 3.3.9 were only about FGU compatibility but seemingly I have to do a bit more for that other than just updating to 3.3.9)
Last edited by Kelrugem; October 16th, 2019 at 07:04.
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November 10th, 2019, 04:01 #12
Not sure what is going on. For some reason my text size on the tokens has changed, I was able control the worst of it, but the height indicator is very big. Thanks!
Untitled.jpg
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November 10th, 2019, 04:28 #13
Did you try one of the other versions of the extension? Height.ext is the smallest one
Did you also beware that text in the first post?
Also: As with effect icons the scale of your map etc. affects that label, too (especially the size of the grid). When that happens and it becomes too big or small, then rightclick on a token and release the scale. Then by scrolling in and out and by changing the size of the token you can change the relative scale(First change the size of the token until the relative measure fits, then zoom in and out until the token covers the correct area of squares; then lock the token scale again) So the standard procedure you have to do as with effect icons
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November 10th, 2019, 05:54 #14
Oh, what I also see in your image: You have all height extensions loaded
Please only load the height extension of the size you want, not all at once, otherwise they overwrite each other and you can not really control the size then anymore
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November 11th, 2019, 01:19 #15
Small height seems a little better. It seems like now the extensions are working properly, perhaps some other old extension is interfering with font size. Thanks for the help!
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November 11th, 2019, 01:22 #16
I believe I have to explain how the "Release token scale" works and how you can use that to change the size of the height label on the fly without changing the extension
Let us assume we have the following initial situation:
screenshot0020.png
First, let us try to make the height label very very small. To do this, do the following:
- Right-Click on the token and click on "Release Token Scale".
- Do not zoom in/out, go with your mouse pointer over the token and now change the size of the token (with this extension: ALT + Mouse Wheel) until the relative measure of the height label with respect to the token size is smaller, i.e. increase the token size. screenshot0022.png
- You realize that now the height label is much smaller with respect to the token size but the token does not cover the correct area for its creature size (here: it is a medium creature, so the token should only cover one square)
Now zoom in/out until the token covers the correct area. Since we increased the token size in the previous step we have to zoom in
- When you have done that, right-click again on the token (without zooming again, otherwise you destroy your work of the previous step of course
) and click "Lock Token Scale"
- The end result now looks like this: screenshot0023.png You see now the height label etc. are much smaller than initially
Exactly what we wanted without the need to change the font size in the code of the extension
Now let us assume that we have again the situation as in the very first picture. But now we want to make the height label very big because we do not want to see the kobold's face anymore!
- Right-Click on the token and click on "Release Token Scale".
- Remember, do not zoom in/out, go with your mouse pointer over the token and now change the size of the token (with this extension: ALT + Mouse Wheel) until the relative measure of the height label with respect to the token size is bigger, i.e. decrease the token size. screenshot0024.png
- You realize that now the height label is much bigger with respect to the token size but the token does again not cover the correct area for its creature size (remember, here: it is a medium creature, so the token should only cover one square)
Now zoom in/out until the token covers the correct area. Since we decreased the token size in the previous step we have to zoom out
- When you have done that, right-click again on the token (without zooming again, otherwise you destroy your work of the previous step of course
) and click "Lock Token Scale"
- End result: screenshot0025.png
You see actually one does not need to go into the extension to change the size, one also does not need to switch to one of the other versions of the extension. I did everything ingamethis also works for effect icons and health bar/dot as you may have seen
Of course I now destroyed the aesthetics here but you can use that to fix your issue and make the label more aesthetic, too
I hope this helps to figure out how to resolve things when the image resolution is a bit different than usualLast edited by Kelrugem; November 11th, 2019 at 01:26.
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November 11th, 2019, 01:28 #17
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