1. #1

    Extension Problem

    I posted this to the House of Healing forum over a week ago, but with no responses I was advised to post my issue here:

    I'm getting this error when opening NPCs with the Pulse derived stat (from Suzerain/Savage Mojo):

    Script Error: [string "common/scripts/template_derivedstats.lua"]:30: attempt to perform arithmetic on a string value

    The net effect of this script error is that when creating NPCs, they have no derived stats at all (toughness, parry, nor pace).

    Thoughts on what I can do to fix this?

    Thanks,

    GBFF
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  2. #2
    OK...was able to get the derived stat Pulse to show up on NPCs by using the following:

    <root>
    <template name="derivedstat_pulse">
    <derbase>
    <setup>
    <modifier>10</modifier>
    </setup>
    </derbase>
    </template>
    </root>

    This makes the Pulse stat show up on NPCs.

    However, I get the following error when opening PCs

    Script Error: [string "common/scripts/template_derivedstats.lua"]:202: attempt to index local 'ctrl' (a nil value)

    Pulse should start with a base of 10, and add 5 per rank after that..

    Thanks,

    GBFF
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

  3. #3
    Bump.
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

  4. #4
    Ikael's Avatar
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    I haven't checked the situation myself but according to your description I believe the issue is with NPC FG stat blocks. There the pulse is defined as string data type although it should be number. Such situation cannot be fixed with extension, module stat blocks should be fixed instead. I can take more detailed look on this but will need to find out who made the original conversion.
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  5. #5
    I converted the 2nd edition of Suzerain.

    Looking at the XML, I see the following:

    <pulse type="number">20</pulse>

    I don't see any instances where Pulse is listed with type="string"
    Last edited by GunbunnyFuFu; September 18th, 2019 at 15:50.
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

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