1. #1

    Extension Problem

    I posted this to the House of Healing forum over a week ago, but with no responses I was advised to post my issue here:

    I'm getting this error when opening NPCs with the Pulse derived stat (from Suzerain/Savage Mojo):

    Script Error: [string "common/scripts/template_derivedstats.lua"]:30: attempt to perform arithmetic on a string value

    The net effect of this script error is that when creating NPCs, they have no derived stats at all (toughness, parry, nor pace).

    Thoughts on what I can do to fix this?

    Thanks,

    GBFF
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

  2. #2
    OK...was able to get the derived stat Pulse to show up on NPCs by using the following:

    <root>
    <template name="derivedstat_pulse">
    <derbase>
    <setup>
    <modifier>10</modifier>
    </setup>
    </derbase>
    </template>
    </root>

    This makes the Pulse stat show up on NPCs.

    However, I get the following error when opening PCs

    Script Error: [string "common/scripts/template_derivedstats.lua"]:202: attempt to index local 'ctrl' (a nil value)

    Pulse should start with a base of 10, and add 5 per rank after that..

    Thanks,

    GBFF
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

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