1. #1

    Connecting to my GM - starts downloading then stops

    When I join his game, either by IP or alias, the "Downloading files" message displays, but nothing ever happens.

    I have cleared my player cache file with the "nuke" button and obviously I'm connecting to the game, my client creates a "cache" folder with the name of his game. Connection is established.

    Where do we even start after this?

  2. #2
    Trenloe's Avatar
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    Are any files at all downloaded (or start to download) in the cache\<campaign name> directory? If not, then it could be a file access rights issue - make sure that you have full control over the cache and all sub-directories.

    If there are some files created, refresh the file explorer view every 5 seconds or so - are the files increasing in size? If they reach a specific size, but don't increase after a minute or so, then there is probably some form of flood-protection on either your router (for downloading from unknown sources) or the GMs router.

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  3. #3
    Yes, the cache folder and a folder with the game name is created. He did say there are TCP flood messages on his firewall. This happens for all of the players when we try to connect to his game.

  4. #4
    Trenloe's Avatar
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    Quote Originally Posted by MacNobody View Post
    Yes, the cache folder and a folder with the game name is created.
    So, are any files created as I mentioned in my post above?

    Quote Originally Posted by MacNobody View Post
    He did say there are TCP flood messages on his firewall. This happens for all of the players when we try to connect to his game.
    I'd recommend that the GM checks to see if your connection is getting blocked or limited in some way.

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  5. #5
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    The GM may need to disable TCP Flood Protection on her router.

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