Thread: Dingo's Tactical Extensions
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September 5th, 2019, 05:03 #11
Probably the easiest way: treat DR vs cutting attacks as "layered"—penetration (after initial DR) of less than DR gets no modifier, but past that gets the normal ×1.5. (Assuming I remember that correctly)
Last edited by Gigermann; September 5th, 2019 at 05:08.
It's hard to be religious when certain people are never incinerated by bolts of lightning.
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September 14th, 2019, 16:21 #12"We adore chaos because we love to produce order."
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October 4th, 2019, 14:33 #13
Looks like some really good work in here. The ammo tracking is an area I'm interested in at the moment so I may have to give it a whirl.
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October 29th, 2019, 10:01 #14
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Hi All!
I've been super busy with work so this took a bit of a pause, and since FGU was coming out I wanted to hold off even longer.
I can confirm that all of my extensions work fine in Fantasy Grounds Unity and the GURPS Ruleset (once the ruleset gets a hotfix)
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