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December 6th, 2019, 03:53 #321
- Join Date
- Jan 2016
- Posts
- 64
Apparently we had the same ideas. Cos should be complete now.
New Maps
Death House
Wachterhaus
Wizard of Wines Winery
Will not do LOS
Barovia (Area map, not combat)
Berez (Area map, not combat)
Castle Ravenloft 1 (Isometric)
Castle Ravenloft 2 (Isometric)
Castle Ravenloft 3 (Isometric)
Castle Ravenloft 4 (Isometric)
Castle Ravenloft 5 (Isometric)
Castle Ravenloft 6 (Isometric)
Castle Ravenloft 7-10 (Isometric)
Castle Ravenloft 11 12 (Isometric)
Krezk (Area map, not combat)
Tser Pool Encampment (Area map, not combat)
Vallaki (Area map, not combat)
Village of Barovia (Area map, not combat)
Yester Hill (Area map, not combat)
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December 6th, 2019, 17:47 #322
- Join Date
- Oct 2018
- Posts
- 42
The Rise Of Tiamat
There we go, just a few caverns still missing (these fractured walls are a major pain). Give it a check please!
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December 7th, 2019, 04:06 #323
- Join Date
- Dec 2018
- Posts
- 306
FGU battlemaps coming down the home stretch. I think I've got it covered at this point, there's like 4 or 5 left, plus their dupes which is just an XML copy and paste. Will be done in another week or two.
- BattleMap_Cave01
- BattleMap_Cave02
- BattleMap_Cave03
- BattleMap_outdoor1
- BattleMap_outdoor2
- BattleMap01
- BattleMap02
- BattleMap03
- BattleMap04
- BattleMap05
- Underdark Tunnels A
- Underdark Tunnels B
- Underdark Tunnels C
- Underdark Tunnels D
- Underdark Tunnels E
- Underdark Tunnels F
- Streets1
- Streets2 (skipped, there's nothing on this map that would obstruct vision)
- Streets3 (skipped, there's nothing on this map that would obstruct vision)
- Streets4 (skipped, there's nothing on this map that would obstruct vision)
- Nogrid Underdark Tunnels A
- Nogrid Underdark Tunnels B
- Nogrid Underdark Tunnels C
- Nogrid Underdark Tunnels D
- Nogrid Underdark Tunnels E
- Nogrid Underdark Tunnels F
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December 10th, 2019, 00:48 #324
- Join Date
- Jan 2018
- Posts
- 86
Doug --
Are you keeping tabs of all maps contributed here, or is the first post only for the WoTC maps? I searched for Call of the Deep from the DMs Guild, but didn't find it, so w/o scrolling page by page, I can't be certain it's not already done.
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December 10th, 2019, 01:13 #325
The first post shows what has been done and what is in progress.
DMsGuild stuff might be problematic since I need the module to be able to add the xml file for the occluders. I’d hesitate before spending time on anything that isn’t available from the SW store.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 10th, 2019, 01:16 #326
To the various people who have posted files above, I will get to them soon.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 10th, 2019, 04:22 #327
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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December 10th, 2019, 21:35 #328
- Join Date
- Jan 2018
- Posts
- 86
Thanks everyone -- great points.
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December 11th, 2019, 17:34 #329
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December 18th, 2019, 04:29 #330
- Join Date
- Dec 2018
- Posts
- 306
moar fgu battlemaps cromch cromch cromch
- BattleMap_Cave01
- BattleMap_Cave02
- BattleMap_Cave03
- BattleMap_outdoor1
- BattleMap_outdoor2
- BattleMap01
- BattleMap02
- BattleMap03
- BattleMap04
- BattleMap05
- Underdark Tunnels A
- Underdark Tunnels B
- Underdark Tunnels C
- Underdark Tunnels D
- Underdark Tunnels E
- Underdark Tunnels F
- Underdark Tunnels Large Pool
- Underdark Tunnels Underwater
- Underdark Tunnels Water Edge
- Nogrid Underdark Tunnels Water Filled Chasms
- Streets1
- Streets2 (skipped, there's nothing on this map that would obstruct vision)
- Streets3 (skipped, there's nothing on this map that would obstruct vision)
- Streets4 (skipped, there's nothing on this map that would obstruct vision)
- Nogrid Underdark Tunnels A
- Nogrid Underdark Tunnels B
- Nogrid Underdark Tunnels C
- Nogrid Underdark Tunnels D
- Nogrid Underdark Tunnels E
- Nogrid Underdark Tunnels F
- Nogrid Underdark Tunnels Large Pool
- Nogrid Underdark Tunnels Underwater
- Nogrid Underdark Tunnels Water Edge
- Nogrid Underdark Tunnels Water Filled Chasms
Still moar to do, though.
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