5E Product Walkthrough Playlist
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  1. #181
    Zacchaeus's Avatar
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    Quote Originally Posted by Nodal View Post
    In Storm King's Thunder my link to Lyn Armaal: General Features is no longer working, and a number of links and such are missing.
    This will be because the name of the module changed. See here for more information https://www.fantasygrounds.com/forum...release-update
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  2. #182
    I've seen a few issues reported with Midgard Heroes Handbook, has any word come back from the publishers as to if a fix/patch is upcoming?

    My personal findings are that a lot of spells in this product are marked as ritual (Absolute Command, Acid Rain, Adjust Positioning) and they are not rituals according to my copy of the PDF.

    Plus whatever parser they are using sometimes drops the second line of a long Material component into the spell description. One example is Enchant Ring, the Component line reads "V, S, M (500 gp worth of diamond dust," and the first line in the description starts "which the spell consumes)" which is after Duration.

  3. #183
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    I'll make sure that the developer is aware of the issues. Thanks for reporting.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  4. #184

    Goblinoid Lore Missing from Volo's Guide to Monsters

    Hello, for some reason there seems to be a HUGE missing portion of Volo's Guide to Monsters regarding 5 of the 9 creatures/races the book covers. I can see lore about Giants, Yuan-Ti, Mind Flayers, and Hags, but not Goblinoids (the one I'm looking for most), Kobolds, Gnolls, Orcs, and Beholders.

    Where do I find this lore if not in the VGtM reference manual?

    [MODERATOR: Moved to the 5E official product bug reporting thread.]
    Last edited by Trenloe; August 19th, 2019 at 16:24.

  5. #185
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    Quote Originally Posted by Jgraten View Post
    Hello, for some reason there seems to be a HUGE missing portion of Volo's Guide to Monsters regarding 5 of the 9 creatures/races the book covers. I can see lore about Giants, Yuan-Ti, Mind Flayers, and Hags, but not Goblinoids (the one I'm looking for most), Kobolds, Gnolls, Orcs, and Beholders.

    Where do I find this lore if not in the VGtM reference manual?

    [MODERATOR: Moved to the 5E official product bug reporting thread.]
    You don't see this?
    Attached Images Attached Images
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  6. #186
    I have found that some modules for D&D 5e have the "Revert Changes" option when you load them, or when you open back your game. Most of the following modules have never been open by me.

    The list includes:

    Lost Mine of Phandelver, Dead in Thay, Secret Shine of Tamoachan, Forge of Fury, Against the Giants.

  7. #187
    In Dungeon of the Mad Mage, level 19, area 1 (The Resplendent Grotto of Ichthyglug the Voluminous), the link of the first encounter is broken.

  8. #188
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    Quote Originally Posted by [email protected] View Post
    In Dungeon of the Mad Mage, level 19, area 1 (The Resplendent Grotto of Ichthyglug the Voluminous), the link of the first encounter is broken.
    I'm not seeing this; what's broken about it?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  9. #189
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    Quote Originally Posted by [email protected] View Post
    I have found that some modules for D&D 5e have the "Revert Changes" option when you load them, or when you open back your game. Most of the following modules have never been open by me.

    The list includes:

    Lost Mine of Phandelver, Dead in Thay, Secret Shine of Tamoachan, Forge of Fury, Against the Giants.
    I don't think that's anything to worry about.
    Last edited by Zacchaeus; August 22nd, 2019 at 11:22.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  10. #190
    Quote Originally Posted by Zacchaeus View Post
    I'm not seeing this; what's broken about it?

    DotMM-broken_link.png

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