Thread: SR Bestiary
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April 13th, 2020, 21:56 #111
Any reason why you're doing that?
Development is specifically for the FG SmiteWork devs to try things out. You should only be using that, for a very short time, if the FG devs specifically tell you to use it.
Please switch back to live and see if the issue is still there.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 13th, 2020, 21:56 #112
- Join Date
- Mar 2020
- Posts
- 9
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April 13th, 2020, 21:58 #113
- Join Date
- Mar 2020
- Posts
- 9
Thanks for the help! My problem as that I was in Development mode. I was mistakenly under the impression that I should use Development mode to prepare materials for my game sessions.
I'm very grateful to you and Trenloe for your help!
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April 13th, 2020, 22:36 #114
Awesome! Let me know if there's anything in there you notice that could use a fix, update, or improvement.. otherwise, Enjoy!
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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April 26th, 2020, 15:07 #115
Hello,
Just for visibility
is it possible to change name (SR) Bestiary to (SR-U) Bestiary for Unity version in definition.xml ?
thx
s.
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April 26th, 2020, 15:19 #116Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 26th, 2020, 15:21 #117
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April 29th, 2020, 00:10 #118
I picked up the new PF2 Bestiary today. Been using Shaderaven's free community one. But I wanted to support the cause. I like it because it has all the monster tokens. =)
Great work!
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May 26th, 2020, 17:46 #119
I noticed a few creatures in this Bestiary have an error, where each time I open FG, it duplicates offensive abilities and they start adding up:
duplicat.png-------------------------
CST (GMT -6)
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May 26th, 2020, 19:28 #120
This appears to be an issue with module creatures not having the old data removed. I've determined the fix and it will be in a future release. In the meantime, revert changes on the creature and without opening it again, make a copy and use the copied creature - this should allow it to work properly.
Thanks for reporting the issue.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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