-
August 11th, 2020, 10:01 #581
See details on how this is designed to work here: https://www.fantasygrounds.com/forum...l=1#post508118
And, by design, it's assumed that any MAP effect will be negative. I doubt there'll ever be a positive bonus to MAP.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 11th, 2020, 11:03 #582
- Join Date
- Feb 2016
- Posts
- 576
Ah never saw that description, only saw that it was added as an effect via the patch notes in the past.
It came to mind recently when a redditor was mentioning they had the same issue and I explained how/when it worked or didn't work for me and what I did to get it consistently working.
Probably worth adding a description of how it has to work to the Effects wiki page to avoid confusion in the future. As currently with a positive it can look to be working but have situational cases where it doesn't work, and that will lead to confusion.
-
August 11th, 2020, 11:21 #583
It's mentioned here: https://fantasygroundsunity.atlassia...ects#Modifiers (The old Wiki is locked and I can't update it). I'll add info saying it doesn't work for PC attack #2 and #3 entries.
MAP is used in a simple mathematical calculation: Second attack penalty = MAP [+1 if using an agile weapon]. Third and higher attack = (MAP [+1 if using an agile weapon]) x 2.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 11th, 2020, 19:34 #584Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 12th, 2020, 17:04 #585
- Join Date
- Aug 2015
- Posts
- 9
Was just about to come back and post of the character, but it looks like lostsanityreturned beat me to the punch! Glad to know that I wasn't the only GM having this issue! Thanks Trenloe for all of your hard work on this ruleset!
-
August 13th, 2020, 07:08 #586
- Join Date
- Jul 2017
- Posts
- 1
Deleted...Sorry, had an issue, saw you address it in another post (and i cant figure out how to delete this)
Last edited by teddytws; August 13th, 2020 at 07:12. Reason: Issue already addressed
-
August 13th, 2020, 20:11 #587
Thanks everyone for reporting the issues - and helping me work out what they are. These (and another I saw) are part of a hotfix recently made available via the updater - the release version reported in chat is 17b-1.
Info on the fixes here: https://www.fantasygrounds.com/forum...l=1#post534239Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 17th, 2020, 03:25 #588
- Join Date
- Jun 2020
- Location
- PST, UTC-7
- Posts
- 7
-
August 17th, 2020, 05:14 #589
Hey SCPantera. For now, the automation of weapon proficiencies isn't in like it is with armor. I know Trenloe intends to change that in the future, but it's more complicated to implement with weapons that it was with armor groups. For now, simple go through the weapons on the actions tab and cycle through to reach the level of training expected.
The easiest way to tell if a weapon is missing its expected proficiency is to simple look at the Prof column on that action sheet. If it's blank when it shouldn't be, you know you need to go in and update that weapon's rating.Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
-
August 17th, 2020, 18:08 #590
- Join Date
- Jun 2020
- Location
- PST, UTC-7
- Posts
- 7
I guess I'd suggest mentioning it in the tracker for character creation, since it's otherwise not clear that's the case.
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks