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May 22nd, 2020, 18:56 #501
Also use the "Archetype" filter at the bottom to display all the feats from a specific archetype.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 25th, 2020, 01:56 #502
- Join Date
- Apr 2020
- Posts
- 2
Question to the team working on implementing all of the second edition core rule book stuff, I was wondering it says the critical success and fumble tables should be present in second edition and it doesn't show up at all.
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May 25th, 2020, 08:30 #503Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 26th, 2020, 20:31 #504
- Join Date
- Aug 2019
- Posts
- 2,025
In the settings. The option to enable crit/fumble is there, which causes confusion.
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May 27th, 2020, 18:33 #505
- Join Date
- Jan 2009
- Location
- England
- Posts
- 190
Hello,
Current live release (Release 15), FG Unity.
I am unable to use action symbols as per the wiki in either the "Offensive or Proactive Abilities" section or "Automatic and Reactive Abilities" sections of an NPC entry (both title and main body).
The NPCs in the Bestiary do have them in those fields, so I was able to copy and paste the icon from an existing record into my own NPC record. It's just the substitutions documented in the wiki that aren't working.
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May 27th, 2020, 18:50 #506Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 4th, 2020, 19:36 #507
- Join Date
- Oct 2018
- Posts
- 80
Good afternoon, guys.
Amazing jump on release 16. Good job to everyone involved.
The reason i'm writing is to suggest something i've seen in other rulesets. Global Effects.
Basically, you can set a global effect to the combat (usually darkness, dim light, heat, cold, etc...) and they are applied to everyone (except those who has the appropriate sense or resistance). Are you working on something similar to that already?
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June 4th, 2020, 19:47 #508Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 17th, 2020, 19:31 #509
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June 17th, 2020, 19:47 #510Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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