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August 30th, 2019, 12:08 #181
Weakness is not applied correctly on a critical hit.
See Core Rulebook Page 450 under Damage and Core Rulebook page 451 under Doubling and Halving Damage. I'll put the important parts here:
Page 450, Damage:
1. Roll the dice indicated by the weapon, unarmed attack, or spell, and apply the modifiers, bonuses, and penalties that apply to the result of the roll.
2. Determine the damage type.
3. Apply the target’s immunities, weaknesses, and resistances to the damage.
4. If any damage remains, reduce the target’s Hit Points by that amount.
Page 451, Double and Halving Damage (subsection of Step 1)
Sometimes you’ll need to halve or double an amount of damage, such as when the outcome of your Strike is a critical hit, or when you succeed at a basic Reflex save against a spell. When this happens, you roll the damage normally, adding all the normal modifiers, bonuses, and penalties. Then you double or halve the amount as appropriate (rounding down if you halved it).
This means the doubling of damage is only valid to Step 1 in applying damage.
Current Effect in FG: Weakness is applied TWICE on a critical hit.
Expected outcome: Weakness is applied exactly ONCE on a critical hit.
The same applies to Resistances:
Currently: Applied TWICE
Expected: Applied ONCE
WEAK and RESIST effects need to be done at a different point in the calculation.Last edited by Curaidh; August 30th, 2019 at 12:59.
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August 30th, 2019, 15:00 #182
- Join Date
- Nov 2014
- Posts
- 13
i didn't see this in the list and if someone else reported in this thread cool.
Importing a character from XML file.
<speed> isn't being imported
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September 3rd, 2019, 02:33 #183
Trenloe ( you are awesome, by the way), is there any way (or plans in the works) to make an druid or ranger animal companion?
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September 3rd, 2019, 03:09 #184
You can already do that, either as a separate PC sheet, or as an NPC (although the GM will have to do the latter).
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September 3rd, 2019, 03:22 #185
I'm trying it right now with the blank monster sheet from y'all's drag n drop you did. But I don't see how to make a PC sheet.... when I create PC, it wants to know the PC's ancestry. "Raptor" is not a choice.
Or do I just skip the Tracker and manually fill it in?Last edited by Milke; September 3rd, 2019 at 03:29.
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September 3rd, 2019, 11:22 #186
- Join Date
- Jul 2016
- Posts
- 2,482
Yeah, you would have to type it in manually at the moment.
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September 3rd, 2019, 13:05 #187
You can also create all of the data using the FG interface. You could add a Raptor ancestry if you need it.
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September 3rd, 2019, 14:03 #188
- Join Date
- Nov 2014
- Posts
- 13
i tried creating ancestries for the animal companions but the way the tracker/character creation works i was unable to get the stats to work out. it only reads one flaw and four boosts, and each of those can only adjust the one score by 2. So to work around i created a mod with all the companions ancestries and a class called animal companion.
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September 3rd, 2019, 18:26 #189
Is this where we post errors? Im not millenial, I require directions. Or be re-directed to a reddit with some....
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September 3rd, 2019, 20:06 #190Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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