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July 30th, 2019, 15:43 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,094
Release Updates for July 30th, 2019
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
2E Ruleset
- [Updated] Import NPC options to better capture varying styles of text
- [Update] To npc statblock imports to better deal with str/wis matching.
- [Updated] NPC->PC conversion options to take into account data format differences (move,hp)
- [Updated] NPC shortcuts updated to include links back to inventory if exists, otherwise uses quicknotes
- [Fixed] Token with initiative, tooltip was showing name of creature when it was not "identified"
- [Added] Encounter EXP rewards for drag/drop treasure parcels (magic items and coins). Meaning, EXP for magic items and coins.
- [Added] effect ARCANE, DIVINE or any class spell level to improve spell effects. 'ARCANE: 1' (arcane spells now perform as 1 level higher)
- [Updated] NPC actions/weapons magic items always show bonuses on atk/dmg for host.
- [Fixed] issue with npc item names for quicknotes.
- [Added] new Combat Tracker for Host/DM.
D&D Acquisitions Incorporated
- [Fixed] Missing map pins
Castles & Crusades The Black Libram of Natarus
- [Updated] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
Castles & Crusades Deities of the Haunted Highlands
- [Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands.
Castles & Crusades The Crater of Umeshti
- [Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
Symbaroum Core Rulebook
- [Fixed] Traits & Abilities were not correctly editable for dropped abilities/traits onto npc's
- [Fixed] NPC Equipment received no name in CT
- [Fixed] Script crash when trying to deal damage to something without an armor
- [Fixed] Npc's weapons not updating correctly when the associated attributes are updated
- [Fixed] Script crash when dropping the wrong things into the CT
- [Fixed] Attributes were not updated correctly for NPC's and players when dropping them into the CT
- [Fixed] NPC's stats were not correctly updated even when losing focus but only on tab movement
- [Fixed] Iron fist, natural weapon and alternative damage were applied wrong or not at all
D&D Classics: Players Handbook (2E)
- [Updated] Web spell, save versus spell added, -2 penalty also.
- [Updated] Arquebus rof property
- [Updated] crossbow, light damage, 1d4 from 1d4+1
- [Updated] crossbow quarrels.
- [Updated] range on dagger.
- [Updated] Slow spell (penalties AC & ATK -4, DEX reduced)
- [Updated] rof/range on dart.
- [Updated] damage on Horseman's flail.
- [Updated] weapon type for Composite shortbow.
- [Updated] Hand axe ROF/RANGE notes.
- [Updated] specialist spells earned (each new spell level, +1 slot for specialty)
D&D Classics: Monstrous Manual (2E)
- [Updated] Bearhug for owlbear
- [Updated] Su-monster had empty ability powers section
- [Updated] Vampire ability notes
D&D Classics: Temple of Elemental Evil (1E)
- [Updated] Room 233 sack of food and wine missing from parcel
- [Updated] Room 243a Added missing items from parcel list and weapon/attack to occupant
- [Updated] Various NPCs with duplicate attacks due to battle/encounter weapon includes
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July 31st, 2019, 19:56 #2
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,094
Hotfix: July 31st, 2019
Symbaroum Ruleset
- [Fixed] Ability links were incorrectly overwritten when NPC's were dragged to the CT.
- [Fixed] Ability lists without edit buttons caused script-crashes.
- [Added] Racial category is now editable / added on npc sheets
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