DICE PACKS BUNDLE
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  1. #121
    Quote Originally Posted by jharp View Post
    Can you make your changes to imagewindow_toolbar merge rather than delete?

    Jason
    I can try, but there was some reason why I didn't, though I am not sure why anymore (maybe because I wanted a certain position of the buttons and not just very left or right; but this is actually not so important, I think)

  2. #122
    Thanks. Let me know if there is a reason you can't.

  3. #123
    New update!

    Evasion and Improved Evasion now also show up in the effects' window as effects buttons; the effects' window is accessible in the upper right of the sidebar

    Compatibility patch for advanced effects by Bmos and Rmilmine (Thanks to Bmos for suggesting some compatibility codes )

    Also big thanks to SoxMax I am very happy to say that extended automation is now the first extension supporting the effect builder by SoxMax See here for information about the effect builder: https://forge.fantasygrounds.com/shop/items/457/view. That is, the effects of this extension will also show up in the effect builder if you also loaded the effect builder plus the plugin for 3.5E/PF1 (see the link about the effect builder for more information about the needed plugin). This is solely made by SoxMax, I just merged his suggestions for the code into the extension

    EDIT: Oh, and now I just see that I wanted to solve the issue with jharp's extension! Sorry, I will try to do this the next time

  4. #124

  5. #125
    Such good news as soon as I wake up in the morning! <3 *rushes to update*

  6. #126
    Quote Originally Posted by Asgurgolas View Post
    Such good news as soon as I wake up in the morning! <3 *rushes to update*
    Thanks for the words

  7. #127
    Quote Originally Posted by Kelrugem View Post
    Thanks for the words
    thank YOU for the work you do :O

  8. #128
    Quote Originally Posted by Asgurgolas View Post
    thank YOU for the work you do :O
    If I answer again with thanking for the words, do I start a "thanks-loop"?

    (thank you :P)

  9. #129
    Quote Originally Posted by Kelrugem View Post
    If I answer again with thanking for the words, do I start a "thanks-loop"?

    (thank you :P)
    It might happen... in case, let's just divide it by zero

    (no, thank YOU for your work!)

  10. #130
    Quote Originally Posted by Asgurgolas View Post
    It might happen... in case, let's just divide it by zero

    (no, thank YOU for your work!)
    Code:
    function AnswerInForum()
       if Asgurgolas said thanks then
         Post on forum("Thanks for the word");
       end
    end
    Now I just activate this function all the time and so I will always have said one more thanks than you :P

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