-
August 21st, 2019, 02:30 #11
- Join Date
- Mar 2016
- Posts
- 228
It is usually good to wait until Apple has updated the latest OS to .3ish before using it from my experience and hopefully by that time unity is out.
-
October 8th, 2019, 21:39 #12
Hate to repost, but trying to socialize the idea of trying 64 bit Winebottler. Did you try this?
https://www.fantasygrounds.com/forum...l=1#post456000
-
October 12th, 2019, 16:22 #13
- Join Date
- Dec 2016
- Location
- TX
- Posts
- 260
@JPG I realize there just isn't bandwidth to develop the 64bit version. Would there be any bandwidth to assign any time/money toward getting someone who knows what they're doing with Wine to wrap the 32bit version in the 64bit Wine for us? I mean I've been a developer for well over 20 years, but am very inexperienced with Wine. If someone actually is skilled with it, maybe engaging them to wrap it could be a good use of resources? (Presumably it wouldn't take long if they know what they're doing anyway)
-
October 19th, 2019, 07:04 #14
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,559
It's unclear from that post what state that the development version of the 64-bit WineBottler to run 32-bit apps is in. There's only the one blog post, and all other references to WineBottler on the web site state that it is 32-bit only. Unfortunately, I'm thinking it's a little premature to be looking at this as an option; especially with how much we still need to do for FGU.
Regards,
JPG
-
October 22nd, 2019, 14:17 #15
For the short-term you may be much further ahead rolling back to Mojave, or running a Windows virtual machine until the Unity version is out.
-
November 3rd, 2019, 02:00 #16
- Join Date
- May 2015
- Posts
- 26
Apple dropped support of 32 bit applications with the release of macOS Catalina (version 10.15), what this means is that WINE stopped working.
(If you want more detail here is a thread in the WINEhq forum: [https://forum.winehq.org/viewtopic.php?t=32590])Code:. -=BuBaDragon=- _._ ( . .' `-. (\\ ) He ain't real smart, .' ) `' _\__' but boy can he lift / ( (___ `. ___^\_ heavy objects..... \ '^^^^^^ .\\-\___\\-` *******`""""""") ;*********************************** |/ '
-
May 23rd, 2020, 20:20 #17
- Join Date
- May 2020
- Posts
- 3
Microsoft is also dropping support for 32bit. They are going to only have 64bit support. So does this mean Fantasy Grounds will become a dead software because they "won't put the effort in to do that and most their database is incompatible with 64bit."
-
May 23rd, 2020, 20:24 #18
- Join Date
- Sep 2018
- Posts
- 8
-
May 23rd, 2020, 22:49 #19
CodeWeavers has put a lot of work in recently to getting Wine to support running 32-bit apps on a 64-bit platform. I've personally tried running the Windows version of Fantasy Grounds in CrossOver (v19.0.1) on a Mac, and it runs pretty well.
Playing tabletop RPGs since 1983.
GMing: West Marches (Numenera); Revenge on the Dragon (Cypher System); The Ultimate Cake Recipe (Invisible Sun)
FG Unity Ultimate License holder
https://wanderingmonster.org.
-
May 24th, 2020, 00:25 #20
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks