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  1. #1

    Module organisation

    I have a LOT of modules (effect modules / token modules / monster / adventure / Guides & Campaign modules).

    It's nice to see what ones I have loaded, but is there any other way I can sort my modules, other than by author or title.
    What I'd really like is an extension that allows me to switch folders when I access the modules in the Data Module Activation section.

    Is there an extension for this or could someone give me some pointers on how to implement it or how difficult that would be?

    Thanks.

    Booker.

  2. #2
    Zacchaeus's Avatar
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    There isn't such an extension and I don't think there is a solution. FG ignores folders inside the modules folder.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    LordEntrails's Avatar
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    I would suggest adding an idea on the wishlist and placing the link here. The module search features are relatively new do to similar requests. Given how the number of available modules keeps growing quickly, I do agree that something more comprehensive needs to be implemented. I'm sure it won't happen until after FGU, but would be good to get it on the radar

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  4. #4

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    As a work around suggestion, the module author element is meaningless for your own stuff - its just a text field and it is filterable. I use it for level of adventure modules and you could also use to to categorize maps, rules, etc - whatever seems useful to you.

  5. #5
    As always, thanks folks.

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