Thread: AD&D 2E NPC Generation Module
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June 6th, 2021, 20:17 #31
Whelp looks like tables no longer automatically put in a semi-colon between columns on story output. /sigh This is going to take some time to fix. At least it is in both FGC and FGU so I can actually fix this without breaking one of them.
I think I can work on this during my game tonight. I should have an update out by this evening.
EDIT
or not, Now FGC output is broken. Time to go open another help ticket. Colon issue that was FGU exclusive is now a thing on FGC and not FGU. So I can get the module working on FGU tonight but not FGC. They will need to fix FGC story templates now.Last edited by Frankison; June 6th, 2021 at 20:22.
"My campaigns are multi layered tapestries upon which I texture themes and subject matter which quite frankly would be to strong for your hobbiest gamer."
-Doug Dougalson
Fantasy Grounds License: Ultimate
Games I Run: AD&D 2nd Ed
Currently Running: AD&D 2E (Forgotten Realms)
Games I play: Any~
Converted Modules: Faiths & Avatars (2e), Demihuman Deities (2e), Tome of Magic (2e), Dragon Mountain (2e)
Current Projects: None
Created Content: AD&D 2E NPC generator Module
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March 27th, 2022, 18:38 #32
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