Thread: CoC 6th modules in 7th?
-
June 26th, 2019, 14:22 #1
CoC 6th modules in 7th?
Can I use CoC 6th edition module, adventures etc (eg Fatal Experiments, Secrets of San Francisco etc) inside the 7th edition core? I know the rules are not the same, but can I still use and run them making changes on the fly if needed?
Just once I would like someone to call me "Sir," without adding "you're making a scene."
-
June 26th, 2019, 15:48 #2
Yes, you can use the modules. The 7th edition ruleset will I believe even do a quick conversion of NPC stats.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
June 26th, 2019, 16:26 #3
From the 7E Store Page:
The Call of Cthulhu, 7th edition, will open and convert Adventures and Investigators created with and for the 6th Edition ruleset and update statistics and rolls automatically.
-
June 26th, 2019, 17:04 #4
Excellent. Thank you all. Now just need to wait for my 7th edition stuff from the Kickstarter pledge. I presume there's no issue buying modules before the ruleset comes through. I know I won't be able to use them until so.
Just once I would like someone to call me "Sir," without adding "you're making a scene."
-
June 26th, 2019, 17:22 #5Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks