Thread: Monstere Special Abilities
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June 26th, 2019, 12:56 #1
Monstere Special Abilities
Hello!
I wanted to try out modifying things, especially about adding immunity to precision based attacks to creatures immune to it (age made me too lazy to manually add it to each single creature appearing on the Combat Tracker everytime). Thing is; I really have no idea where to look. I browsed pretty much all the files comprising both "CoreRPG" and "3.5E", but I really can't figure out WHICH file I should be looking into. There was a talk about something in the SCRIPT folder (something ilke common.lua or what... yet I appear to have NO such file in either ruleset). What I want to do is just open the file, add "immunity to precision damage" in the various "undead traits", "construct traits" and so on...
Thank you for your answers ^^;
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June 26th, 2019, 13:25 #2
Hi
I never touched that but spontaneously I would guess to look at manager_combat2.lua (3.5e), there is a function addNPC I guess that is a good point to start at
Best,
Kelrugem
PS: The file you mentioned is called data_common.lua but I do not know if you will need that
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June 26th, 2019, 15:04 #3
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