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  1. #11
    damned's Avatar
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    Aye - additional colour dice are added to CoreRPG in 3.3.8 and MoreCore has many different coloured dice too. Rolls like WEG d6 and Fantasy Age Stunt and Open Legend use different coloured dice in the rolls.

  2. #12
    That sounds bloody awesome! Any ideas to when the ruleset will be done?

  3. #13
    LordEntrails's Avatar
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    Quote Originally Posted by nodskou1971 View Post
    That sounds bloody awesome! Any ideas to when the ruleset will be done?
    Welcome to the forums

    Umm, I just reread the thread, no one said they are working on a ruleset for the new Alien RPG. Dulux said he has a ruleset for the old Alien RPG on his to do list. But I know Dulux's list is very long and he's had health issues of late. It could be anywhere from 6 months to 6 years. That said, you never need a dedicated ruleset to run any game. You can use CoreRPG, MoreCore or DORCore and make your own character sheets and get playing.

    Problems? See; How to Report Issues, Bugs & Problems
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  4. #14
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    I started working on extension for Alien RPG based on the Forbidden Lands one I maintain, but work and some other out of office activities forced me to park it for the moment.
    If the summer turns out as I hope, I might be able to work on framework for the Fria Ligan games and enhance based on the extension, in similar way Savage Worlds is working today. But time will tell. For the moment I am not much motivated by the "trial and error" model for developing a ruleset, but who know what future will bring.
    The past is a rudder to guide us, not an anchor to hold us back.

  5. #15
    Hey all,

    Very exited about the new Alien RPG. I have pre-order the full game for a delivery in December 2019. In the meantime, I got from Fria Ligan a 168 pages PDF Cinematic Starter kit that details the rules for single session scenarios:

    A Cinematic scenario emulates the dramatic arc of an ALIEN film. Designed to be played in a single session, this game mode emphasizes high stakes and fast and brutal play. Conflict between player characters is likely, and you are not all expected to survive.In fact, most of your PCs probably won’t live to see the end of the scenario. One such Cinematic scenario, Chariot of the Gods, is included in this Cinematic Starter Kit. This pre-generated scenario provides all the tools necessary to run your first ALIEN role playing game, and it’s a fun and easy way to learn how to play and tell your own stories on the Frontier. More Cinematic scenarios will be published by Free League Publishing in the years to come.

    The core rules for the campaign will be release in December 2019.

  6. #16
    Valarian's Avatar
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    Quote Originally Posted by LordEntrails View Post
    That said, you never need a dedicated ruleset to run any game. You can use CoreRPG, MoreCore or DORCore and make your own character sheets and get playing.
    The following MoreCore dice commands should work for the Skill and Stress dice.

    Success/Fail: /sfdice #d#s#f# (roll #dice, count #s[Success] and #f[Fail])
    Count Successes: /successes #d#x# (roll #dice and count #+)
    Using Ultimate license - that means anyone can play.
    Valarian's Fantasy Grounds Rulesets

  7. #17
    Thanks Valerian for the info about the dice. I never used MoreCore, I will try to school myself this week-end!

  8. #18
    Hey, if anyone gets a start on this, I’m working on graphics for it. Planned to take a wack at coding but if someone is already underway, I could help. I’m not awesome at programming, and would avoid it if possible.

  9. #19
    Quote Originally Posted by dulux-oz View Post
    People are aware that the Alien RPG was originally released in 1986, aren't they?

    (I know, because I own a copy, and because doing a FG Ruleset for Alienm RPG is on my list of "To Do Stuff". )

    Just sayin'
    /cough 1991 for the Aliens Adventure Game RPG. 1986 was the Aliens movie.
    Just once I would like someone to call me "Sir," without adding "you're making a scene."

  10. #20
    i've been working on something, here's what i've got so far. it's an extension for CoreRPG. should have the dice, character sheet and some graphics. it's not fully functional and there's an extra tab that i mean to try to get some graphics and attributes into but i'm not done yet.

    The new dice are found in the d6 custom dice radial menu.

    UPDATE: got the number of dice fixed up! whoo!
    Code:
    <windowclass name="charsheet_main2">
    		<margins control="0,0,0,3" />
    		<script>
    		
    		</script>
    		<sheetdata>
    			<attributes name="attributes">
    				<bounds>140,200,-122,170</bounds>
    			</attributes>
    			<basicnumber name="strengthnum" source="charstrnum">
    				<min>0</min>
    				<max>5</max>
    				<anchored to="attributes">
    					<position>insidetop</position>
    				</anchored>
    				<bounds>253,220,-234,25</bounds>
    			</basicnumber>
    			<basicnumber name="empathynum" source="charempnum">
    				<min>0</min>
    				<max>5</max>
    				<anchored to="attributes">
    					<position>insidetop</position>
    				</anchored>
    				<bounds>253,324,-234,25</bounds>
    			</basicnumber>
    			<basicnumber name="witsnum" source="charwitsnum">
    				<min>0</min>
    				<max>5</max>
    				<anchored to="attributes">
    					<position>insidetop</position>
    				</anchored>
    				<bounds>310,274,-179,25</bounds>
    			</basicnumber>
    			<basicnumber name="agilitynum" source="charagilnum">
    				<min>0</min>
    				<max>5</max>
    				<anchored to="attributes">
    					<position>insidetop</position>
    				</anchored>
    				<bounds>197,274,-290,25</bounds>	
    			</basicnumber>
    			
    			<basicdice name="strengthroll" source="strengthroll">
    				<anchored to="strengthnum" position="below" offset="0,5,0,0" width="30" height="20" />
    				<frame name="fielddark" offset="7,5,7,5" />
    				<script>
    				</script>
    			</basicdice>
    			<basicdice name="witsroll" source="witsroll">
    				<anchored to="witsnum" position="above" offset="0,5,0,0" width="30" height="20" />
    				<frame name="fielddark" offset="7,5,7,5" />
    				<script>
    				</script>
    			</basicdice>
    			<basicdice name="empathyroll" source="empathyroll">
    				<anchored to="empathynum" position="above" offset="0,5,0,0" width="30" height="20" />
    				<frame name="fielddark" offset="7,5,7,5" />
    				<script>
    				</script>
    			</basicdice>
    			<basicdice name="agilityroll" source="agilityroll">
    				<anchored to="agilitynum" position="below" offset="0,5,0,0" width="30" height="20" />
    				<frame name="fielddark" offset="7,5,7,5" />
    				<script>
    				</script>
    			</basicdice>
    		</sheetdata>
    	</windowclass>
    Attached Files Attached Files
    Last edited by pr6i6e6st; August 14th, 2019 at 01:42.

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