1. #1

    Elemental Adept Feat Coding

    Pretty new to FG and very new to GM'ing in FG, so I'm out of my depth trying to get ready for my first game as GM.

    A PC has the elemental adept feat for lightening that gives 2 bonuses I'm trying to code into his PC:

    1. the PC ignores lightening damage resistance, if the target has it
    2. lightening damage from his spells, if a 1 is rolled, it becomes a 2

    What I'm trying to do is code these into shocking grasp spell. I assume the effect would be applied to the PC token (but If I've got this wrong, ready to listen).

    I opened up the default shocking grasp spell and added an effect that reads:

    IFT: DMG(<2); DMG: 1

    Duration, I set as 1 day (not sure that it matters)

    Targeting, I set as "Self," Expend? "Never"

    I've fooled around with so many permutations of this (targeting the target, IF instead of IFT, etc.) and I can't find a way to make this work.

    I seem to either get, no bonuses or it adds 1 to all the roles.

    Any ideas?

    And I've not even got to the part about ignoring a target's lightening resistance, so if anyone has ideas on that, I'm listening.

    Thank you!
    Last edited by Alpaca Lies; May 27th, 2019 at 17:40.

  2. #2
    Zacchaeus's Avatar
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    Hi Alpace welcome to FG.

    You can't automate that feat too well. You'll need to reroll any 1's manually since there isn't a way to automatically reroll a 1. For the overcoming resistance you could apply an effect VULN: lightning to the target just before damage is rolled (only if the target has resistance to lightning).
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  3. #3
    LordEntrails's Avatar
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    Welcome to the forums

    See; https://www.fantasygrounds.com/forum...l=1#post401351

    For similar questions you might want to look at;

    See the sticky resources links, particularly the "Complete Package" on this link;
    https://www.fantasygrounds.com/forum...ul-information

    You will find that not everything can be automated, but that which can has been detailed.

    Other resources you will want to check;
    The 5E Effect wiki article; https://www.fantasygrounds.com/wiki/...php/5E_Effects

    Pregen characters as examples linked here; https://www.fantasygrounds.com/forum...r-5E-resources

    Rob Twohy has an exhaustive set of spell, character, ability effect codes ready to go on the DMsGuild. Here's the one you would want (though if you are going to purchase something, you would want to consider one of his bundles); https://www.dmsguild.com/product/210...Class-Features

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
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