STAR TREK 2d20
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  1. #251
    Zacchaeus's Avatar
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    Quote Originally Posted by Ckorik View Post
    Ghosts over Saltmarsh - 4.07.03 3 - encounter - the giant spider has no name in the encounter. The spider is also not placed on the map when added to the combat tracker.
    Noted. Thanks for reporting
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #252
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    Quote Originally Posted by Paperclipkiller View Post
    Descent into Avernus

    In the Weapons Table and anywhere it appears (I don't quite know where that is, still reading through) the Silvered Dagger needs the "silvered" property for bypassing the proper resistances.


    Lulu (C): This monster has a typo in their Innate Spellcasting. Under 1/day, the teleport spell has an "/rNote:" etc etc at the end of it. I would presume this should be a line break after teleport so that the spell is correctly added in the combat tracker.

    In "05.01 Redeeming Zariel", there should probably be a link to "05.02 Zariel's Redemption" and "05.03 Zariel's Wrath" at the end of it. This helps if they are following the chain from "05.17.03" that links to "05.01".
    Noted. The dagger does have the silver property.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #253
    Descent into Avernus

    The Players-Sewers-East & -West are not gridded. Tokens on the maps are not placed with the correct size without the grids.

    The tokens for the cultists in V33 are misplaced to V34.

    Suggestion: Wherever Tiamat's hoard is mention, make a separate parcel for that for Adventurers League purposes. Example: in this scenario the items in coffers 5 & 8 should be a separate parcel. Also, for AL purposes, do not separate the money. This money is not to be distributed to the players. Keep the money in the coffer. I think Tiamat's hoard is the only thing that this needs to be done with.
    Last edited by astromath; September 18th, 2019 at 10:49.

  4. #254
    Zacchaeus's Avatar
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    Is the Tiamat's Hoard thing just specifically for Adventure League?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #255
    I believe so, but none of the previous adventures have parcels built for AL anyway.

  6. #256
    Quote Originally Posted by Zacchaeus View Post
    Is the Tiamat's Hoard thing just specifically for Adventure League?
    Yes it is. It gives the possibility of gaining Tiamat's favor by returning her hoard back to her.

  7. #257
    Quote Originally Posted by Zacchaeus View Post
    Noted. The dagger does have the silver property.
    You're right, I was looking only in the "Properties" and not in the "Damage" right above it haha.

  8. #258
    Descent into Avernus

    Story 01.12 With Friends Like These.

    Typo in one of the encounter links. You have "Possible Comatants: Bar Staff". It should be "Possible Combatants: Bar Staff".
    Also, Alan Alyth is missing in the Bar Staff Encounter. His token should be behind the bar.
    Last edited by astromath; September 19th, 2019 at 20:59.

  9. #259
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    Quote Originally Posted by astromath View Post
    Descent into Avernus

    Story 01.12 With Friends Like These.

    Typo in one of the encounter links. You have "Possible Comatants: Bar Staff". It should be "Possible Combatants: Bar Staff".
    Also, Alan Alyth is missing in the Bar Staff Encounter. His token should be behind the bar.
    I took the view he was a non-combatant but I'll add him.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #260
    Quote Originally Posted by Zacchaeus View Post
    I took the view he was a non-combatant but I'll add him.
    I made the suggestion because Falten and Yimiur are also non-combatants. However, all 3 could be possible targets of collateral damage. The only other bar staff is the kitchen crew. Unless the combat really gets out of hand, they stay in the kitchen and need not be added.

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