Thread: 5e Bug Reports (Part 5)
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June 20th, 2019, 02:00 #101
I don't know if this is the right place for this or if it is already known, but here goes.
If you drag the attack die/action for a ranged weapon like a Longbow to the shortcut bar and use the shortcut bar to roll for your attack with said weapon it doesn't add checkmarks to the ammo counter like it would if you rolled directly from the sheet.Discord for my Games: https://discord.gg/4xD6AKu
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June 20th, 2019, 05:41 #102
Correct, the hotbar makes copies of actions that are local to the hotbar. So this means it does not have access to the ammo count. It also means if you change the weapon attack on your character sheet (or skill roll, or anything you added to the hotbar) FG will not update the action you made on the hotbar.
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June 20th, 2019, 05:49 #103
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June 20th, 2019, 06:07 #104Discord for my Games: https://discord.gg/4xD6AKu
My Current Campaigns: Lilly's Dumpster Fire of Doom & A Lazy Sunday with Lilly
If you want to help me out with subscriptions/mods/resources you can donate to my Paypal.me
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June 20th, 2019, 08:47 #105If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 20th, 2019, 09:01 #106
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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June 20th, 2019, 23:37 #107FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
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June 21st, 2019, 07:02 #108
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June 22nd, 2019, 01:49 #109
Dungeons & Dragons: Unearthed Arcana from the FG store does not appear to include the full Artificer class. It has an older version (granted, just a couple months older) from Unearthed Arcana: The Artificer Revisited (2/28/2019) that does not include the full four subclass options as in Unearthed Arcana: The Artificer Returns (5/14/2019). Assuming WOTC made any changes, it may also be missing any updates to the wording introduced in that slightly newer release. It's also labeled as "The Artificer" in the FG class list instead of just "Artificer". We don't go around calling all the other classes "The Druid" and "The Wizard" now do we? I could see a case made for "The Bard" though...
Edit 1: The newer one has some spell list changes. It adds multiple spells from Xanathar's to the Artificer list at all six spell levels (including cantrips). It adds PHB spells Faerie Fire and Feather fall to the 1st level list. It removes PHB spell Shield of Faith from the 1st level list. No other changes to spell list.
Edit 2: the Artificer Specialist feature now includes four choices: Alchemist, Archivist, Artillerist, and Battle Smith, italics for new ones. No other core class features were changed.
Edit 3: slight wording change to the Artificer Specialists header, just before the actual specialists are listed. Alchemist is completely unchanged. Artillerist is completely unchanged. Archivist and Battle Smith are both completely new.
Edit 4: new Artificer Infusions added: Enhanced Wand, Repeating Shot, Repulsion Shield. No other infusions changed, including the entire Replicate Magic Item list. The new spell Arcane Weapon was not changed.
Edit 5 (final): The text for the Optional Rule: Multiclassing sidebar changed slightly in the Spell Slots section. Instead of half level rounded down, as normal for multiclass spell slot calculations with half casters (Paladin and Ranger), the new version says to round up. Artificers do have the same 4 3 3 3 2 spell slots for 1st through 5th level spells, but they get cantrips while Paladins and Rangers do not. The round up may account for the cantrips, and it's confirmed as a thing on the main site for the UA pdf.Last edited by Caelen; June 22nd, 2019 at 03:28.
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June 22nd, 2019, 11:14 #110
The version of the UA in the store has all the updates including the one released on 14th May. https://www.fantasygrounds.com/forum...-May-21st-2019
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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