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  1. #91
    rob2e's Avatar
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    Quote Originally Posted by Lilly Fireblade View Post
    Okay after my game tonight I will collect the material how do you want it?
    I sent you a private message here on the forums with my email.
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  2. #92
    No idea if this is fixable since I don't know what was sent to you as a resource but the Dungeon-Three of Tales from the Yawning Portal has something that could make play an issue. The area 1.22 22. Frictionless Trap on the map shows the entire section as if the illusion isn't there. When playing with players on the battlemap its going to be hard to emulate the face that the wall is 10 feet closer then what the map shows since that is where the illusion is. The illusion is highlighted on the Dungeon-DM map. Even having a small wall where the illusion is for the Players Map will solve it, however I believe they probably sent you these maps and you have no way to fix it. Just in case it is fixable though I am mentioning it.

  3. #93
    Zacchaeus's Avatar
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    What is Dungeon-Three? Which module are we talking about?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #94
    Oh right sorry it slipped my mind Tales from the Yawning Portal is in separate modules. It's White Plume Mountain. It's also map Dungeon-Players-Three that has the potentially unfixable issue, I forgot I had renamed it when adding a copy of it. The link I will add shows the player side on the left and the DM side on the right. The DM side shows the illusion with a blue line but the players side shows nothing there whatsoever. It would work perfectly with a small line that would make the players think an actual wall is there.
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  5. #95
    Zacchaeus's Avatar
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    Quote Originally Posted by Paperclipkiller View Post
    Oh right sorry it slipped my mind Tales from the Yawning Portal is in separate modules. It's White Plume Mountain. It's also map Dungeon-Players-Three that has the potentially unfixable issue, I forgot I had renamed it when adding a copy of it. The link I will add shows the player side on the left and the DM side on the right. The DM side shows the illusion with a blue line but the players side shows nothing there whatsoever. It would work perfectly with a small line that would make the players think an actual wall is there.
    Ok, I'll see what I can do.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #96
    https://www.fantasygrounds.com/store...php?id=KPMHH5E
    None of the classes work to allow selecting archetypes. If you use the phb you do get the popup and can select the Midgard archetypes but not if you drag and drop from the Midgard book.

    Tested in a brand new campaign with no extensions.

  7. #97
    Zacchaeus's Avatar
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    Are you saying that you don't see archetypes at all if dragged from the Midgard book, or that you don't see archetypes from the PHB appearing if you drag from the Midgard book?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #98
    Quote Originally Posted by Zacchaeus View Post
    Are you saying that you don't see archetypes at all if dragged from the Midgard book, or that you don't see archetypes from the PHB appearing if you drag from the Midgard book?
    If I drag and drop from the Midgard book the popup to select an archetype never appears.

  9. #99
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    Quote Originally Posted by GavinRuneblade View Post
    If I drag and drop from the Midgard book the popup to select an archetype never appears.
    Ok. I'll pass this along to the developer
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #100
    Quote Originally Posted by GavinRuneblade View Post
    https://www.fantasygrounds.com/store...php?id=KPMHH5E
    None of the classes work to allow selecting archetypes. If you use the phb you do get the popup and can select the Midgard archetypes but not if you drag and drop from the Midgard book.

    Tested in a brand new campaign with no extensions.
    Thank you for catching this, I'll check it out this evening. Any certain class or all of them?
    Last edited by FSHSchmo; June 19th, 2019 at 18:46.
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