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  1. #1

    Frenzy Attack (Savage Worlds) creating / programming to automatically calculate

    Hi - we are fairly new to using fantasy grounds and so far really love it!

    recently my character picked up the Frenzy attack (Savage Worlds rulest) - and we can't figure out how to create a combat attack to rolls the die correctly.

    The Frenzy attack should roll two fighting dice and one wild dice and take the two largest dice rolls (and all of the dice that are rolled can explode)

    any suggestions from the fantasy grounds experts out there?

  2. #2
    Doswelk's Avatar
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    That's not how frenzy works though in Savage Worlds:

    A character with Frenzy rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit. Resolve each separately.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  3. #3
    Quote Originally Posted by Doswelk View Post
    That's not how frenzy works though in Savage Worlds:
    Ok - were new to SWADE - I appreciate guidance.

    Can you give an example where you make three attack’s and use frenzy and spread the die roll over them?

    Also, can the extra die roll ace?

    Also - how does that jive with improved frenzy where it says you can make the extra die roll on two attacks instead of one?

    Thanks in advance!

  4. #4
    Doswelk's Avatar
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    Quote Originally Posted by dbelgard View Post
    Ok - were new to SWADE - I appreciate guidance.
    Can you give an example where you make three attack’s and use frenzy and spread the die roll over them?

    Also, can the extra die roll ace?

    Also - how does that jive with improved frenzy where it says you can make the extra die roll on two attacks instead of one?

    Thanks in advance!
    You can now perform up to three actions in a round with SWADE, if you perform more than one action you have to apply the multi-action penalty to all the actions. Frenzy (and Improved Frenzy) give you extra attacks that do not count as an action:

    Single attack in a round:
    • one Fighting die + one wild die, assign one hit (the best of either the skill roll or the wild die).


    Single attack in a round with Frenzy:
    • two attack dice + one wild die, assign up to two hits (count how many rolls beat the parry of the target and pick the best two).


    Single attack with Improved Frenzy - treat as above as you only made a single attack you cannot use Improve Frenzy.

    Two attacks in a round (without the Frenzy edge):
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die).


    Two attacks in a round (with the Frenzy edge):
    • two Fighting die + one wild die rolled at -2 (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (without the Frenzy edge):
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (with the Frenzy edge):
    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (with the Improved Frenzy Edge):

    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  5. #5
    The answer to the question is you have to pick up the attack die and while holding it, right-click to add another skill die to the roll. This will roll the two skill dice and one wild die. FG will report the result of the best two of the three dice rolled.

  6. #6

  7. #7
    Quote Originally Posted by Doswelk View Post
    You can now perform up to three actions in a round with SWADE, if you perform more than one action you have to apply the multi-action penalty to all the actions. Frenzy (and Improved Frenzy) give you extra attacks that do not count as an action:

    Single attack in a round:
    • one Fighting die + one wild die, assign one hit (the best of either the skill roll or the wild die).


    Single attack in a round with Frenzy:
    • two attack dice + one wild die, assign up to two hits (count how many rolls beat the parry of the target and pick the best two).


    Single attack with Improved Frenzy - treat as above as you only made a single attack you cannot use Improve Frenzy.

    Two attacks in a round (without the Frenzy edge):
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die).


    Two attacks in a round (with the Frenzy edge):
    • two Fighting die + one wild die rolled at -2 (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -2 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (without the Frenzy edge):
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (with the Frenzy edge):
    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die).


    Three attacks in a round (with the Improved Frenzy Edge):

    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • two Fighting die + one wild die both rolled at -4 assign one hit (count how many rolls beat the parry of the target and pick the best two).
    • one Fighting die + one wild die both rolled at -4 assign one hit (the best of either the skill roll or the wild die)
    Kevin,

    Thank you for the extremely comprehensive answer. This is very valuable information! You were asking in another thread what we'd like SWADE instructional videos about (I'll track it down and post there too)... I think it would be REALLY COo.oOL if you made a video that covered some combat scenarios showing detailed usage of your explanation of the Frenzy attack and how different versions would work in FG. The ruleset gets a little confusing when we discuss Frenzy, so it would be great to describe it a little deeper and make it understandable.

    Thanks again for all you do for the community!
    -Vaughn

  8. #8
    So, if you use a benny on the frenzied attack you get to reroll all three dice, correct?

    Also, I know this thread is old but if you did not know already you can right click on your attack dice in the combat tab and 2x your attack die making a frenzied attack.

  9. #9
    Quote Originally Posted by icecrmman View Post
    So, if you use a benny on the frenzied attack you get to reroll all three dice, correct?
    No, no more than 2 dice are rerolled; 1 of the Fighting trait dice + Wild Dice. The SWADE descriptive text states this:

    "REROLL A TRAIT: Bennies grant a hero a reroll on any Trait"

    While the Frenzy edge states this:

    '...rolls a second Fighting die..."

    Frenzy grants you an extra Fighting trait roll without it counting towards the multi-action penalty. That means that if you spend a benny to reroll, you'll reroll at most 1 of those trait (Fighting) dice + Wild Dice.

  10. #10
    Quote Originally Posted by kronovan View Post
    No, no more than 2 dice are rerolled; 1 of the Fighting trait dice + Wild Dice. The SWADE descriptive text states this:

    "REROLL A TRAIT: Bennies grant a hero a reroll on any Trait"

    While the Frenzy edge states this:

    '...rolls a second Fighting die..."

    Frenzy grants you an extra Fighting trait roll without it counting towards the multi-action penalty. That means that if you spend a benny to reroll, you'll reroll at most 1 of those trait (Fighting) dice + Wild Dice.
    That is completely wrong. Frenzy does not grant you a new trait roll, it adds another die to your trait roll. It works just the same as RoF in that regard. You cut off the quote at the important point: "A character with Frenzy may roll a second Fighting die with any one of his Fighting attacks for the turn"
    A Fighting attack is a trait roll and the dice gets rolled with said attack, not seperately.
    See also this quote by Clint (bolding by me):

    Quote Originally Posted by PEGClint
    Now, there are cases where multiple attacks are handled by a single Trait roll such as with the Frenzy Edge or any weapon using a ROF of 2+. Even though multiple Trait dice are rolled, it's still a single Trait roll. An easy way to think of it is as one Trait roll per action. Regardless of the number of dice, if it's a single action (with a single Wild Die for Wild Cards), then spending one Benny means rerolling all of the dice and keeping the best of each set of rolls.
    Note that "the best" is subjective. If (for example) your first roll has only one hit (but it's a raise) and the second roll has two non-raise hits, you get to decide which one is "better".

    Also, nowadays you can right-click an attack and choose "Create Sub-Attack". There, right-click the attack dice again and select "# Attacks" (the symbol is a die with question marks on all sides) to increase the number of attack dice rolled.

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