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April 30th, 2019, 16:35 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,079
Release Updates for April 30th, 2019
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Midgard Heroes
- [Fixed] Dragonkin racial abilities
Castles & Crusades: Deities of the Highlands
- [Updated] To reference manual format
- [Added] Image list to library links
- [Updated] Refimages folder to images folder to ensure continuity across ruleset and to ensure the image list works correctly
D&D Classics: Dungeon Masters Guide
- [Fixed] Removed XP column from random item generation table 90 (caused bad output)
- [Fixed] Random Set table 93 DM choice to re-roll table.
D&D Classics: Player's Handbook (2E)
- [Added] "Animal" items for pricing
- [Added] "Transport" items for pricing
- [Added] "Tack and Harness" items
- [Fixed] Removed save from melfs acid arrow, added ranged attack
- [Fixed] Various items costs spacing corrected
- [Fixed] Table 12: mis-aligned title Fixed issue #
- [Fixed] Fixed cost of backpack, 2 gp, not 2
- [Added] missing weapons (various polearms, blowgun and Arquebus)
2E Ruleset
- [Added] Item import. One item per line.'NAME(space space)COST(space space)WEIGHT'
- [Update] Added Story nav button overrides of CoreRPG to correct issues with Windows7 users and the Unique window manager
- [Fixed] Cleaned level up output so that matrix updates do not show in 2e version
- [Fixed] Dropped specializations details from class records. This method unused in 2E
Creature Codex
- [Fixed] NPC damage text
Dungeon Crawl Classics Ruleset
Ruleset
- [Fixed] The lucky roll subwindow was making the top part of the edit and roll buttons on the Main tab un-clickable
Core Rules and Adventure modules
- [Fixed] Typos
- [Fixed] Sizes for NPCs
- [Added] 7th Printing adventure "Yddgrrl's Maze"
Symbaroum Ruleset
- [Fixed] Rageor now correctly wields his dagger in the offhand.
- [Fixed] Default-characters are now back, they were removed in a bad text-merge.
- [Fixed] Man at arms Adept should now correctly block any negative defense modifying values from equipment.
D&D Unearthed Arcana
- [Fixed] Tools of the Trade not working correctly in subclasses
- [Added] Arcane Weapon spell moved to Players Module
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