Thread: DCC RPG and Fantasy Grounds
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May 10th, 2021, 13:58 #11
I'll echo the others to say the ruleset is very well done. DCC being a table heavy game really benefits from one of the strengths of Fantasy Grounds, the automated rolls. It is nice when a spellcaster, with one click, spits out the spell manifestation, mercurial magic result, and spell result to the chatbox. It speeds up combat which makes combats feel more dynamic. Leozelig has done a great job with this ruleset and is very responsive and open to community feedback. Plus MCC and Lankhmar are in the near future!
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