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  1. #81
    JohnD's Avatar
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    Go into the weapon entry on the Actions tab, change the speed factor on the 2-handed version of the entry to be 3 lower than normal.

    Capture1.JPG
    Last edited by JohnD; April 12th, 2020 at 22:12.
    DMing since February 1979. FGC & FGU Ultimate License holder.

    Currently GMing:
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    Thanks for 8+ years of gaming via FG my friends (AD&D 2e / 3.5e / Rolemaster Classic / Castles & Crusades / Pathfinder / Savage Worlds / 5e).

    There/Their/They're are all different words and do not mean the same thing.

  2. #82
    celestian's Avatar
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    Quote Originally Posted by HotdogtheBarbarian View Post
    Thanks. I've already created that weapon proficiency, and I can apply it to the trident and spear, long. But now my question is: What is the benefit of applying it to the weapons? By creating it under Weapon Profiencies that helps us to track used proficiency slots (and that's good), but does it appear in the chat window or something?
    If there is no weapon prof applied to a weapon it will have the non-proficiency penalty applied.
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  3. #83
    JohnD, that's what I needed, thank you. Celestian, I think I hadn't explained well where I was in the process. Thanks!

  4. #84
    celestian's Avatar
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    Seen a couple questions related to the chat language feature, here is how it works in the 2E ruleset.

    ---
    Coding the Official AD&D Ruleset
    Documentation for AD&D 2E ruleset.
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)

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