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May 14th, 2021, 11:44 #641
I think I ended up coding it to crit with both hands for a halfling after all. I think it’s the same either way - ignore the off hand crit roll if you like.
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May 18th, 2021, 21:21 #642
Ok the crit on the primary hand is working for halflings on a natural 16; however the offhand is rolling a d14 to hit when it should be a d16; when I switched the to hit die to a d24 it rolled the d16 and produced a crit on a natural 16 for the offhand. I tested several builds with different Agility scores and it seems to be assigning the to hit die for the off-hand from the "standard" 2-weapon fighting table. An agility score of 10 produced a to hit die of d12 or -3 dice, a 12 agility score was at -2 dice; instead of assigning it as if the halfling had an agility of 16.
Last edited by Tabarkus; May 18th, 2021 at 21:23.
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May 19th, 2021, 00:05 #643
Thank you Tabarkus. I will keep working on this. One of these days I’ll get it right!
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May 19th, 2021, 02:40 #644
Bug fix submitted:
[FIXED] Incorrect off hand attack die for halfling class.
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May 19th, 2021, 04:34 #645
haha, it's all good, suddenly I have 3 halflings in my game when before I had none.
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May 19th, 2021, 11:44 #646
Doing some much needed playtesting!
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May 25th, 2021, 22:26 #647
Yay! Halflings are now functioning properly!
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May 25th, 2021, 23:16 #648
Awesome! Thanks for the help on that one Tab
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June 3rd, 2021, 05:26 #649
- Join Date
- Jun 2015
- Posts
- 14
I just updated to V3.3.15 and the DCC ruleset is missing from the client. When I look at the list it is not present at all. Is this an issue with the update or my client?
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June 3rd, 2021, 11:04 #650
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