Page 6 of 8 First ... 45678 Last
  1. #51
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,059
    Quote Originally Posted by Topdecker View Post
    Something that I ran across... I don't know how often this repeats in other campaign settings, but for Zakhara (Al-Qadim), each class in a Multi-class or Dual-Class character must take a kit:

    Multi-class characters are allowed in the Land of Fate, but they require one kit for each class. Players may not choose a Zakharan kit for one class and a “foreigner” kit for another.

    I mention it because we've only got the one slot. Yeah, I am pretty sure that I can keep changing out kits and get there, but without an audit trail.

    Top
    More than likely there will not be a "multi-kit" option until that specific setting is added. However you can drag/drop as many as you like I believe but it will only show the one.
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  2. #52
    If you can get the data into Excel then exported as a CSV format document with named headers, a powershell script like this...

    Code:
    $csv = Import-Csv -Path C:\users\tim\Desktop\temp.csv
    cls
    foreach ($item in $csv) {
        $writeline = "$($item.Item)  $($item.Cost)  $($item.Weight)"
        $writeline
    }
    Can dump the data into the proper output format.



    I guess an Excel macro is another way to go - if you enjoy torture.

    Top

  3. #53
    Not sure if I am missing it somewhere but I can't see a way to select a specialty wizard apart from Illusionist. Are they incorporated somewhere?

  4. #54
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,059
    Quote Originally Posted by mozmonar View Post
    Not sure if I am missing it somewhere but I can't see a way to select a specialty wizard apart from Illusionist. Are they incorporated somewhere?
    Only the classes fully detailed in the PHB (exp tables/class descriptions etc) are there as class records.

    That said the only difference in the "specialists" (like Illusionist) is the modified access/features to schools. One could just copy the Illusionist class, rename it to whichever you are using and update the access/features notes.
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  5. #55
    Any other complete handbooks in the works?

  6. #56
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,059
    Quote Originally Posted by Natewizard View Post
    Any other complete handbooks in the works?
    Priest will be submitted by end of week. Ranger in a few weeks. That's the ones in the immediate future.
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  7. #57

    Really laggy

    I bought this edition of D&D as a old grognard . But when I when to run my first game it seemed to get a huge lag spike when trying to load monsters into the combat tracker. I can run a 5E game no problems with minimal lag. Any ideas on how to fix this

  8. #58
    celestian's Avatar
    Join Date
    Jan 2017
    Location
    DFW, Texas
    Posts
    2,059
    Quote Originally Posted by Natewizard View Post
    I bought this edition of D&D as a old grognard . But when I when to run my first game it seemed to get a huge lag spike when trying to load monsters into the combat tracker. I can run a 5E game no problems with minimal lag. Any ideas on how to fix this
    Can you explain what you are loading and how many?

    The AD&D ruleset is different in how it handles various data structures. To add some of the features I wanted I had to add several more "nodes" to the data than 5E has. When FG has to create those nodes it takes time (it's one of the slower parts of FG) and because of that there will be a difference in loading times.
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  9. #59
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    19,057
    Blog Entries
    1
    The trade off is the NPCs in 2E have more functionality - drag and drop weapons etc - this creates the initial loading lag.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  10. #60
    I only got to run two encounters. I was running caves of Chaos, and group ran into 10 kolbolds took forever to load up into the tracker, the second was a large group of giant rats.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in