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April 27th, 2020, 17:29 #151
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Form the 1989 printing of the ad&d 2e pub.
Chapter 9 combat. Under missile weapon's in combat.
For your book the information is on page 131.Last edited by jab112; April 27th, 2020 at 17:39.
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April 27th, 2020, 18:00 #152
Perfect, just what I was looking for and yeap... I saw this before but never could remember! I've highlighted it.
Attack roll and damage modifiers for Strength are always used when an attack is made with a hurled weapon.
...
Dexterity modifiers to the attack roll are applied when making a missile attack with a hand-held weapon.
BTW. page 131 in the later printings (and current PDF).
And it turns out in the DMG as well... and this one I highlighted previously. /duh
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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April 27th, 2020, 18:09 #153
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Italian versionImmagine.jpg
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April 27th, 2020, 18:14 #154
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The joys of so many versions.
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April 27th, 2020, 19:58 #155
Universal language.
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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April 28th, 2020, 20:04 #156
I'm italian too, and i have both the manual (RIPA and 25Edition).
Both english and italian version are telling the same things. I don't understand which is the problem...
EDIT: after chatting with Davide, I dug up a very old text file with a Q&A session with David "Zeb" Cook, in which he clarifies the issue regarding the use of the FORce and DEXterity bonuses:
"ATTACK MODIFIERS
Strength applies a modifier to hit and damage with bows (but not crossbows) and melee weapons. Dexterity applies a modifier to hit with all bows and hurled weapons. There is no limit to the modifiers added to an attack roll.
Several situations may modify the attack roll."Last edited by graziano.girelli; April 28th, 2020 at 23:07.
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June 10th, 2020, 14:43 #157
Great ruleset
Is it possible to add an attack number box similar to the #ammo box. It's easy to forget the right number of attacks (or missiles) for a character.
Thanks.Last edited by Vackipleur; June 10th, 2020 at 14:50.
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June 10th, 2020, 15:50 #158---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 25th, 2020, 16:09 #159
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Did something just change with respect to the 2E ruleset?
I am no longer seeing it as an option when starting a campaign.
Is it just me or are others experiencing this
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June 25th, 2020, 16:22 #160---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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