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November 20th, 2019, 07:23 #121
- Join Date
- May 2017
- Posts
- 91
Another easier way is to isolate you story info comming up. To do this go to the top of the story area and pick the pull down where you are getting the story info. Should be catagories with "All", " (New)", "Players handbook" etc.. your story content should be in the "New" area. That shoul give you only your story info.
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November 20th, 2019, 16:03 #122"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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November 20th, 2019, 16:39 #123---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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November 23rd, 2019, 16:54 #124
- Join Date
- May 2015
- Posts
- 37
Is there any way we can change the sphere drop down in the spells list to a checkbox instead? So you can just select all the spheres you get and see them all rather than one at a time?
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November 23rd, 2019, 18:30 #125"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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November 23rd, 2019, 20:05 #126
I added this to the list when you asked about it the last time
This is on the task list but I am not sure currently how best to do it w/o hacking and overriding CoreRPG code, which I'd rather avoid. When I do decide to do it more than likely it'll be something that will work for all filters.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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December 7th, 2019, 08:19 #127
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 541
Good Day All
I believe I found a slight typo error in the Danger at Darkshelf Quarry module.
The Mudtiger (2 HD) has an AC of 14 while the other Mudtigers all have AC 6.
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December 7th, 2019, 15:59 #128"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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December 28th, 2019, 21:55 #129
I've been creating the documentation for the AD&D ruleset. I am still working on it but have the bulk of the character sheet details done.
AD&D 2E ruleset documentation.
I'll chip away at the various pieces like items, powers and effects as I time permits.
The upcoming version of the ruleset will link to these pages moving forward.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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December 29th, 2019, 02:11 #130
- Join Date
- Nov 2015
- Location
- San Antonio TX
- Posts
- 59
I get a Script Error when I add items to the pc inventory. This is in FGC, FGU is working fine. "Script Error: [string "scripts/manager_string.lua"]:81: attempt to get length of local 'set' (a nil value)
Script Error: [string "scripts/manager_string.lua"]:81: attempt to get length of local 'set' (a nil value)"
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