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April 24th, 2019, 14:06 #71
That's exactly what I was looking to do (re.: character sheet). I've not used the subability scores after first employing them, so their inclusion wouldn't be an issue. But something like a wizard with armor or thief skills would be. Sounds like that can be manually entered, though.
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April 24th, 2019, 15:09 #72
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I found that the sub-abilities were an unnecessary move towards complexity, I had the same reaction after my first use.
As for the rest, there isn't anything in the ruleset that precludes a wizard wearing armor. I believe that is something that is simply expected people will know and avoid. That being the case, you could put a wizard in plate mail and it wouldn't be a problem for the system. Since the thief skills can be added like a non-weapon proficiency, this would also be something easy to add to a wizard.
Most of what you're looking for would be pretty easy to do if you don't mind doing it manually. The automation is predominately aimed at drag and drop races, classes and later kits. So if you and your players are willing, it shouldn't be too much trouble. It's probably about the same as just filling out a character sheet with pencil. The advantage of course is that you can code in effects to do some of the automation during play.
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April 24th, 2019, 15:12 #73
esmdev is correct. You can manually enter in the data with the one caveat he pointed out for variant ability scores.
Since you're making a entirely new class you would probably want to create the class record in FG so that you could drag/drop it upon leveling. The class records have a lot of options that can deal with most of the PO class features.
It's possible, if you're willing to do a little bit of manual entry I believe.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
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April 24th, 2019, 15:14 #74
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So, I just finished adding the basic Gladiator class to my long list of things I want to add. I'd like to say well done on the experience advancement setup for the classes. That was awesome. When I first looked at it, my initial reaction was this is crazy and seems complicated, however once I actually used it it was fabulous. Great job on that.
One thing that I was thinking would be useful would be the ability to clone and experience chart. For instance, the Gladiator uses the same experience, hit die, THAC0, saving throw tables as Ranger/Paladin. So if it would be possible to clone the existing table and then edit what needs to be edited, it would make adding character classes go a lot faster. It took me about an hour to do the data entry, but admittedly some of that was figuring out how it all worked.
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April 24th, 2019, 16:17 #75
I agree, the advancement is a bit complex but most of that comes from the way AD&D handles classes. Someday I'll revisit the system and see if I can make it a bit more organized.
What you do is just copy the class it matches. As you said just grab the Paladin class, copy that, rename, then you have it's advancement entries. You'd need to remove the spells but otherwise it should do as you liked. I've had to do this myself a lot, priest handbook has TONS of cleric variant classes.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 24th, 2019, 17:10 #76
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April 27th, 2019, 16:49 #77
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One of the things i've had a hard time with is sorting the spell library by spheres.
It's good that you can do it individually but can we change it to a checkbox? So like I can show all the druid sphere or cleric spheres etc. Obviously by picking what sphere, not by class, so we can sort the list for specialty priests. I don't care if you don't take major or minor into account because sorting by level can be used to take care of that.
Would be cool if we can sort it by component as well but that is minor for me. This spheres thing would save a lot of time.
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May 16th, 2019, 23:41 #78
Is the Complete Bards book and/or the Tome of Magic in the works?
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May 17th, 2019, 01:12 #79---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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May 17th, 2019, 02:50 #80
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