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  1. #1

    DMs Guild - Amazing 5e Community Content!



    Hello Everyone!

    In an effort to promote the amazing content being created by our community members and listed for sale on the DMs Guild, I will be updating a curated list of Fantasy Grounds modules here on the 5e forums.


    Each product will include a thumbnail of the cover page with hyperlink to the product. Additionally, I'll list the author(s), price, and a short description of the product.

    Would you like to recommend a product you've enjoyed (or even created)?

    If you would like to see a product included in this curated list, please post a link to the product in this tread. If the product is a DMs Guild Copper Best-Seller (or better), has a rating of 4+ stars (with 5 or more reviews), or has been recommended by at least 5 people in this thread, it will be included without further examination. If the product does not meet one of these criteria, please reach out to me via direct message on these forums and I will work with you (or the product's author) to review it for potential inclusion.

    My hope is that by posting these items on the Fantasy Grounds forums, it will help to generate awareness for additional 5e D&D content that will certainly enhance your Dungeons & Dragons experience!

    Cheers & happy roleplaying!
    Grimlore
    Attached Images Attached Images
    Last edited by Grimlore; April 17th, 2019 at 20:20.

    Do you play 5th Edition D&D? Are you always looking for exciting new supplements & content? Check out my curated list of community products available on the DMs Guild!
    Join a D&D community that runs one-shots and long running campaigns alike on The Asylum discord server!
    Interested in a West Marches style campaign using Fantasy Grounds? Sleeper Island is the best one running!
    Discuss my upcoming projects on the Grimlore Entertainment discord server!

  2. #2
    Grimlore's Top Picks!

    #1. Heroes of Baldur's Gate
    Author(s): James Ohlen, Jesse Sky, Trevor Armstrong, Shaun Sides, Rob Twohy
    Price: $29.95
    Description: Sinister forces are moving against the city of Baldur’s Gate! The city is threatened from within by agents of the nefarious Zhentarim, who seek to fill the power vacuum left behind in the wake of these events. Meanwhile, the Shadow Druids plot to destroy the city by performing terrible rituals, deep within the Cloakwood. Who will rise to oppose them?
    Product Link: Heroes of Baldur's Gate on the DMs Guild
    #2. Adaptable NPCs
    Author(s): Trevor Armstrong
    Price: $17.95
    Description: Dungeon Masters, immerse players in your world by bringing your non-player characters to life! Contained within this supplement are 70 NPCs with custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included, designed for Dungeon Masters to introduce their players to some of the Adaptable NPCs with minimal preparation.
    Product Link: Adaptable NPCs on the DMs Guild
    #3. Waterdeep: City Encounters
    Author(s): Alan Patrick, Cindy Moore, Greg Marks, James Introcaso, M.T. Black, Robert Adducci, Shawn Merwin, Travis Woodall, Will Doyle
    Price: $7.95
    Description: Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes of intrigue, espionage, and peril.
    Product Link: Waterdeep: City Encounters on the DMs Guild
    #4. Heir of Orcus: Verse I & II
    Author(s): Anthony Joyce
    Price: $14.95
    Description: Two of the highest rated Adventurers League Modules ever in one awesome bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. These modules feature three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Your adventurers will face tense moral dilemmas as they prepare to delve into the ancient and deadly Temple of Orcus! Play like it is 1990 and experience the first Adventurer’s League modules to use 16-bit art for maps, tokens, NPC portraits, and magic items!
    Product Link: The Heir of Orcus: Verse I & II on the DMs Guild
    #5. Halaster's Hoard
    Author(s): R P Davis, Christopher Walz, Jeromy Schulz-Arnold, Luke Monroe, Elise Cretel, Max Hickson, Trevor Armstrong
    Price: $19.95
    Description: A huge collection of powerful magic items, challenging monsters, and devious traps to tempt and terrorize the most jaded veteran adventurers. Included in this weighty supplement are: 96 magic items, 65 monsters with lore and tactics, 13 traps both simple and complex, Halaster's Vault, a short adventure location for you to add to the deepest levels of Undermountain.
    Product Link: Halaster's Hoard on the DMs Guild
    Last edited by Grimlore; May 16th, 2019 at 05:11.

  3. #3
    Dungeon Master Resources

    100 Monster Hunts
    Author(s): Vall Syrene, Trevor Armstrong
    Price: $4.95
    Description: This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard. Within, you will find 100 monster - themed quests, using official D&D 5e content from the Monster Manual, Volo's Guide to Monsters, and Mordenkainen's Tome of Foes.
    Product Link: 100 Monster Hunts on the DMs Guild
    All Things Waterdeep
    Author(s): Jason Hardin
    Price: $14.99
    Description: This module adapts and updates information about Waterdeep (NPCs, Locations and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition and includes 15 maps of Waterdeep and over 400 pinned locations.
    Product Link: All things Waterdeep on the DMs Guild
    Castle Ravenloft Player Maps
    Author(s): Trevor Armstrong
    Price: Pay What You Want
    Description: Player Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!! This Fantasy Grounds module contains edited player maps, incorporating all of the pins found in the Fantasy Grounds Curse of Strahd 5e module included right on the maps, making Castle Ravenloft easier to run for DMs!
    Product Link: Castle Ravenloft Player Maps on the DMs Guild
    Dungeon Room Descriptions
    Author(s): Dan Harlan
    Price: $2.95
    Description: Need a Room description? Need a Door? Need dozens and dozens of them? Then this module has you covered. This Fantasy Grounds module can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations.
    Product Link: Dungeon Room Descriptions on the DMs Guild
    Greasemonkey's Handbook
    Author(s): Vall Syrene, Mogman Dubloon, Trevor Armstrong, Shaun Sides, Rob Twohy
    Price: $14.99
    Description: The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other mechanical, magitech or sci-fi vehicle or construct you can think of into your games. With step-by-step guides to building your own custom creations, the possibilities are limited only by your imagination.
    Product Link: The Greasemonkey's Handbook on the DMs Guild
    Malady Codex: The Guide to Diseases
    Author(s): Jason Bakos, Themis Paraskevas, Trevor Armstrong
    Price: $4.95
    Description: Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs become inspired by the grim, epic or mundane conditions of the human body and mind.
    Product Link: The Malady Codex: The Guide to Diseases on the DMs Guild
    Malady Workshop
    Author(s): Jason Bakos, Themis Paraskevas, Trevor Armstrong
    Price: $5.95
    Description: Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs create their own diseases, fully fleshed out and based on the grim, epic or mundane conditions of the human body and mind.
    Product Link: The Malady Workshop on the DMs Guild
    Notice Board: 50 Quest Seeds for Towns and Cities
    Author(s): Christian Eichhorn, John D. Parker
    Price: $9.99
    Description: This collection of quest seeds covers a wide variety of themes, and most require a town or city as setting. Each notice board offers several quests for them to tackle, and it is unlikely that an entire notice board can be cleared in one session.
    Product Link: Notice Board: 50 Quest Seeds for Towns and Cities on the DMs Guild
    VeX's Expanded Dungeon of the Mad Mage (Level 01)
    Author(s): Aaron Gentry
    Price: $3.00
    Description: Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
    Product Link: VeX's Expanded Dungeon of the Mad Mage (Level 01) on the DMs Guild
    Waterdeep: City Encounters
    Author(s): Alan Patrick, Cindy Moore, Greg Marks, James Introcaso, M.T. Black, Robert Adducci, Shawn Merwin, Travis Woodall, Will Doyle
    Price: $7.95
    Description: Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes of intrigue, espionage, and peril.
    Product Link: Waterdeep: City Encounters on the DMs Guild
    Last edited by Grimlore; May 1st, 2019 at 19:08.

  4. #4
    Character Options

    Epic Characters
    Author(s): Marc Altfuldisch, Trevor Armstrong
    Price: $11.95
    Description: This supplemental contains progression from 21st to 30th level for all twelve core classes as well as all subclasses found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, and Xanathar's Guide to Everything. It also includes epic racial bonuses for all races found in the Player's Handbook, Elemental Evil Player's Companion, and Volo's Guide to Monsters.
    Product Link: Epic Characters on the DMs Guild
    Faiths of the Forgotten Realms
    Author(s): Alex Clippinger, Micah Watt, Scott Bean, Rob Twohy
    Price: $24.95
    Description: Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerűn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the Forgotten Realms, and learn about the festivals and practices that define each church.
    Product Link: Faiths of the Forgotten Realms on the DMs Guild
    Grimlore's Grimoire
    Author(s): Trevor Armstrong
    Price: Pay What You Want
    Description: This supplement adds over 200 new spells covering all spell levels to the 5th edition ruleset; Cantrips to 9th level. They have gone through countless hours of playtesting and have been made available to the community for free!
    Product Link: Grimlore's Grimoire on the DMs Guild
    Martial Arms Training Manual
    Author(s): Clan Crafter Hralding, Trevor Armstrong
    Price: Pay What You Want
    Description: Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies.
    Product Link: Martial Arms Training Manual on the DMs Guild
    VeX's Vicious Mockery Generator
    Author(s): Aaron Gentry
    Price: Pay What You Want
    Description: Ever had a long day and then sat down and cast a spell like Vicious Mockery or used Cutting Words, but you can't come up with an insult? Or maybe you just only can come up with one or two insults in a session and then you feel tapped out. Maybe you're not a bard, but you just like to have a random insult or two up your sleeve to keep the RP flowin'?
    Product Link: VeX's Vicious Mockery Generator on the DMs Guild
    Volo's Complete Subrace Handbook
    Author(s): Clan Crafter Hralding, Trevor Armstrong
    Price: $8.95
    Description: Included within this supplement are 50 subraces (39 new, 11 revised). Also, 30 of the officially published subraces in source material (PHB, SCAG, VGtM) have been edited with variants that you may enjoy more than their published counterparts. And finally, 32 racial feats have been created and included in this supplement for good measure!
    Product Link: Volo's Complete Subrace Handbook on the DMs Guild
    Last edited by Grimlore; April 23rd, 2019 at 19:18.

  5. #5
    Monster & NPC supplements

    Adaptable NPCs
    Author(s): Trevor Armstrong
    Price: $17.95
    Description: Dungeon Masters, immerse players in your world by bringing your non-player characters to life! Contained within this supplement are 70 NPCs with custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included, designed for Dungeon Masters to introduce their players to some of the Adaptable NPCs with minimal preparation.
    Product Link: Adaptable NPCs on the DMs Guild
    Creature Compendium of Ravnica
    Author(s): Christopher Willett, John D. Parker, Trevor Armstrong
    Price: $14.95
    Description: The Creature Compendium of Ravnica is loaded with monsters inspired by cards from Magic the Gathering. This book pairs perfectly with Guildmaster's Guide to Ravnica. It is the essential tool for any Dungeon Master running their campaign set in the City of Guilds.
    Inside you will find over 90 unique monsters to throw at your players such as: Nicol Bolas, Chandra Nalaar, the Humongulus and other creatures inspired by the cards.
    Product Link: The Creature Compendium of Ravnica on the DMs Guild
    Critter Compendium
    Author(s): Isabel Beis
    Price: $15.00
    Description: The module includes all 357 monster statblocks, including the Appendices and even template sample monsters, entries for the races and weapons presented in the Critter Compendium Bestiary and Story entries for larger groups of monsters, as well as to explain the Appendices and appendix rules. All background an lore information is attached in either the Monster or Story entries.
    Product Link: Critter Compendium on the DMs Guild
    Monsters of the Guild
    Author(s): Rob Twohy, Glen Cooper, JVC Parry, Phil Beckwith, et.al.
    Price: $19.95
    Description: Monsters of the Guild is a DMs Guild community driven project which includes 121 incredible monsters for your Dungeons & Dragons 5E game, from 48 of the Guild's most talented and exciting monster creators.
    Product Link: Monsters of the Guild on the DMs Guild
    Versatile NPCs II
    Author(s): Darrin Scott, Rob Twohy
    Price: $11.95
    Description: Versatile NPCs II contains nearly twice as many NPCs as the original. Most of the 60+ polished and playtested NPCs make their debut in Versatile NPCs II, while others are extensively revised NPCs from the original. There are a variety of customizable NPCs that fill the thematic and CR gaps left from the Monster Manual and Volo’s Guide to Monsters.
    Product Link: Versatile NPCs II on the DMs Guild
    Villains & Lairs
    Author(s): Jeff C. Stevens, John Waite, Rob Twohy, et.al.
    Price: $24.95
    Description: Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.
    Product Link: Villains & Lairs on the DMs Guild
    Last edited by Grimlore; May 14th, 2019 at 21:27.

  6. #6
    Adventures

    Blue Alley
    Author(s): Alan Patrick, M.T. Black
    Price: $4.95
    Description: Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn…
    Product Link: Blue Alley on the DMs Guild
    Cellar of Death
    Author(s): James Introcaso
    Price: $2.99
    Description: Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should advance to 2nd level by the adventurer’s conclusion.
    Product Link: Cellar of Death on the DMs Guild
    Death Knight's Squire (Solo Adventure)
    Author(s): 5E Solo Gamebooks, Rob Twohy
    Price: $14.95
    Description: The Death Knight’s Squire is a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and it is a great way to scratch your D&D itch between regular adventures with your DM.
    Product Link: The Death Knight's Squire on the DMs Guild
    Heir of Orcus: Verse I & II
    Author(s): Anthony Joyce
    Price: $14.95
    Description: Two of the highest rated Adventurers League Modules ever in one awesome bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. These modules feature three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Your adventurers will face tense moral dilemmas as they prepare to delve into the ancient and deadly Temple of Orcus! Play like it is 1990 and experience the first Adventurer’s League modules to use 16-bit art for maps, tokens, NPC portraits, and magic items!
    Product Link: The Heir of Orcus: Verse I & II on the DMs Guild
    Heroes of Baldur's Gate
    Author(s): James Ohlen, Jesse Sky, Trevor Armstrong, Shaun Sides, Rob Twohy
    Price: $29.95
    Description: Sinister forces are moving against the city of Baldur’s Gate! The city is threatened from within by agents of the nefarious Zhentarim, who seek to fill the power vacuum left behind in the wake of these events. Meanwhile, the Shadow Druids plot to destroy the city by performing terrible rituals, deep within the Cloakwood. Who will rise to oppose them?
    Product Link: Heroes of Baldur's Gate on the DMs Guild
    Nightfall
    Author(s): Trevor Armstrong
    Price: $2.95
    Description: Nightfall is a short adventure for 4-6 players of 8th to 10th level, in which the players enter an unsettling graveyard to find it has become inhabited by a plague vampire. This creature has contaminated the large oak tree in the center of the graveyard, giving it the ability to continually raise creatures from the dead.
    Product Link: Nightfall on the DMs Guild
    Throne of Bone
    Author(s): Jeff C. Stevens
    Price: $4.95
    Description: It all begins with a simple request (doesn’t it always?) from an old farmer. The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right? But it doesn’t stay that way. Not at all. Soon, the adventuring party will find themselves in the thick of it as they solve puzzles, avoid traps, fight for their lives, and endure witty taunting. And in the end, they discover an artifact that may, or may not, be useful to them.
    Product Link: The Throne of Bone on the DMs Guild
    Last edited by Grimlore; May 16th, 2019 at 05:12.

  7. #7
    Items & Equipment

    Calpurnia's 101 Lesser Magical Items
    Author(s): Joel Kelley, Trevor Armstrong
    Price: $4.95
    Description: 101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers. Low-powered equipment: A source of items to give to low-level adventures without fear of breaking the game, but interesting! Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls.
    Product Link: Calpurnia's 101 Lesser Magical Items on the DMs Guild
    Comprehensive Equipment Manual
    Author(s): Wraith Wright Productions, John Waite, Rob Twohy
    Price: $24.99
    Description: Illustrative content: In addition to the written description of each item in this product, the third revision includes crisp illustrations of hundreds of the weapons and armor suits contained herein. Expansive selection: Over 250 new weapons and armor, over 300 new pieces of miscellaneous gear, and over 150 new trinkets.
    Product Link: The Comprehensive Equipment Manual on the DMs Guild
    Esquiel's Guide to Magic Weapons
    Author(s): Hipsters & Dragons, Trevor Armstrong, John Waite, Rob Twohy
    Price: $11.95
    Description: Esquiel's Guide to Magic Weapons presents over 120 new magic weapons for your 5th edition Dungeons & Dragons adventures and campaigns, providing a fun sourcebook for DMs and players alike (and giving you a serious boost to the 30 or so published in the Dungeon Masters Guide).
    Product Link: Esquiel's Guide to Magic Weapons on the DMs Guild
    Halaster's Hoard
    Author(s): R P Davis, Christopher Walz, Jeromy Schulz-Arnold, Luke Monroe, Elise Cretel, Max Hickson, Trevor Armstrong
    Price: $19.95
    Description: A huge collection of powerful magic items, challenging monsters, and devious traps to tempt and terrorize the most jaded veteran adventurers. Included in this weighty supplement are: 96 magic items, 65 monsters with lore and tactics, 13 traps both simple and complex, Halaster's Vault, a short adventure location for you to add to the deepest levels of Undermountain.
    Product Link: Halaster's Hoard on the DMs Guild
    Last edited by Grimlore; April 29th, 2019 at 17:37.

  8. #8
    Fantasy Grounds Resources

    Critically Awesome Essentials
    Author(s): DiabloBob, Rob Twohy
    Price: $10.00
    Description: Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. Now includes CUSTOM tokens, CUSTOM monster shapes, and functionality for one-click polymorph, shape change, and disguise.
    Product Link: Critically Awesome Essentials on the DMs Guild
    Dungeons and Dragons 5e Spell Tokens
    Author(s): G Jensen
    Price: $5.00
    Description: This is a pack of spell effects for VTT 5e dungeons and dragons. There are 72 spell effect tokens saved as .PNG files in two sizes, at 140 pixels per five feet, and at 70 pixels per five feet (for those huge AoE spells). The tokens are persistent spell effects, so... anything with a CHARACTER DISCERNABLE effect, and a non instant duration should be covered here, although anything larger than 120' has been omitted as too large to be practical in VTT.
    Product Link: Dungeons and Dragons 5e Spell Tokens on the DMs Guild
    Everything Rob Twohy 2016-2018 Sale
    Author(s): Rob Twohy
    Price: $89.95
    Description: Everything Rob2e has made for the DMs Guild in 2016, 2017, and 2018 all at a 40% off rate.
    Product Link: Everything Rob Twohy 2016-2018 Sale on the DMs Guild
    Fantasy Grounds 5E Coding Package
    Author(s): Rob Twohy
    Price: $29.95
    Description: Fantasy Grounds 5E Coding Package (Now includes Xanathar's Guide to Everything). This is a module for the Fantasy Grounds VTT software.
    Product Link: Fantasy Grounds 5E Coding Package on the DMs Guild
    The Solo Adventurer's Toolbox
    Author(s): 5E Solo Gamebooks, Shaun Sides, Rob Twohy
    Price: $24.95
    Description: Sick of not being able to find a game? Have a burning passion for D&D and everything it represents, but no way to indulge that passion in actual gameplay? 5e Solo Gamebooks presents The Solo Adventurer’s Toolbox. This book is the result of many months’ work and represents a complete system for generating on-the-fly, detailed, immersive solo adventures. And by solo, we mean true solo, without a dungeon master.
    Product Link: The Solo Adventurer's Toolbox on the DMs Guild
    Last edited by Grimlore; April 17th, 2019 at 18:28.

  9. #9
    Recently Released Titles
    Note: Titles in this list have not been curated by myself unless they also appear in one of the categories above.


    Heroes of Baldur's Gate
    Author(s): James Ohlen, Jesse Sky, Trevor Armstrong, Shaun Sides, Rob Twohy
    Price: $29.95
    Description: Sinister forces are moving against the city of Baldur’s Gate! The city is threatened from within by agents of the nefarious Zhentarim, who seek to fill the power vacuum left behind in the wake of these events. Meanwhile, the Shadow Druids plot to destroy the city by performing terrible rituals, deep within the Cloakwood. Who will rise to oppose them?
    Product Link: Heroes of Baldur's Gate on the DMs Guild
    Creature Compendium of Ravnica
    Author(s): Christopher Willett, John D. Parker, Trevor Armstrong
    Price: $14.95
    Description: The Creature Compendium of Ravnica is loaded with monsters inspired by cards from Magic the Gathering. This book pairs perfectly with Guildmaster's Guide to Ravnica. It is the essential tool for any Dungeon Master running their campaign set in the City of Guilds.
    Inside you will find over 90 unique monsters to throw at your players such as: Nicol Bolas, Chandra Nalaar, the Humongulus and other creatures inspired by the cards.
    Product Link: The Creature Compendium of Ravnica on the DMs Guild
    Notice Board: 50 Quest Seeds for Towns and Cities
    Author(s): Christian Eichhorn, John D. Parker
    Price: $9.99
    Description: This collection of quest seeds covers a wide variety of themes, and most require a town or city as setting. A few quests may lead the characters outside of the settlement, but they remain in the vicinity. Some quest seeds may only shine when the characters stay in the city for a longer time, to witness the fallout of their decisions or inaction. Don’t be discouraged when the characters’ investigations come to nothing, and they are forced to abandon a quest. Each notice board offers several quests for them to tackle, and it is unlikely that an entire notice board can be cleared in one session.
    Product Link: Notice Board: 50 Quest Seeds for Towns and Cities on the DMs Guild
    Greasemonkey's Handbook
    Author(s): Vall Syrene, Mogman Dubloon, Trevor Armstrong, Shaun Sides, Rob Twohy
    Price: $14.99
    Description: The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other mechanical, magitech or sci-fi vehicle or construct you can think of into your games. With step-by-step guides to building your own custom creations, the possibilities are limited only by your imagination.
    Product Link: The Greasemonkey's Handbook on the DMs Guild
    DM Options: Monster Talents 5E
    Author(s): Dragonix, John Waite, Rob Twohy
    Price: $24.99
    Description: It contains over 150 pages of detailed talents to spice up your monsters and make your encounters more challenging, fresh, and unpredictable! In addition, it also has a player section for the six new character races presented in Volo's Guide to Monsters! Finally, it includes a new creature template: the Elite Monster!
    Product Link: DM Options: Monster Talents 5E on the DMs Guild
    Xanathar's Scrolls of Lost Subclasses
    Author(s): Jeff C. Stevens, Jesse Peterson, Rob Twohy
    Price: $4.95
    Description: The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock – The Hivemind. Bard – College of Shielding. Ranger – Elemental Chaos Guide. Cleric – Travel Domain.
    Product Link: Xanathar's Scrolls of Lost Subclasses on the DMs Guild
    Character Options: Talents
    Author(s): Dragonix, John Waite, Rob Twohy
    Price: $14.99
    Description: Character Options: Talents offers variant rules for your 5th edition gaming. It does not change any of the existing rules. Instead, it provides you with additional options for character customization and development. It offers over 230 talents that you can choose from, enabling you to bring flavor, diversity, and much-needed punch to your characters!
    Product Link: Character Options: Talents on the DMs Guild
    Character Options: Talents II
    Author(s): Dragonix, John Waite, Rob Twohy
    Price: $14.99
    Description: Followup to Character Options: Talents. This supplement has over 270 talents that will cover archetypes, classes, races, skills, and even feats from Xanathar's Guide to Everything/Unearthed Arcana series, Sword Coast Adventurer's Guide, Elemental Evil Player's Companion, the Dungeon Master's Guide, and the Player's Handbook!
    Product Link: Character Options: Talents II on the DMs Guild
    Eberron Archetypes: Heroes of the Five Nations
    Author(s): Jeremy Forbing, Rob Twohy
    Price: $14.95
    Description: Designed for use with the Wayfinder's Guide to Eberron, Eberron Archetypes: Heroes of the Five Nations presents new subraces, new subclasses, new feats, new spells and more for 5th Edition Dungeons & Dragons games set in the City of Towers and beyond. Specially designed for the neo-noir, magic-rich setting of Eberron, where adventurers come in all shapes and sizes, these character options build on this unique campaign world's themes while inspiring you to forge new stories of your own. More than just rules to help you create or advance characters, these new options come with full descriptions and setting material to understand their place in the world of your campaign.
    Product Link: Eberron Archetypes: Heroes of the Five Nations on the DMs Guild
    Last edited by Grimlore; May 16th, 2019 at 05:12.

  10. #10
    LordEntrails's Avatar
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    Here's a little something I'm proud of. Seems to be well received, Silver medal, 4.6 stars. My Dungeon Room Descriptions module that uses FG Tables to generate over 44 trillion unique dungeon room descriptions. Very easy to customize to your own needs and desires.
    https://www.dmsguild.com/product/229...iate_id=432258
    Last edited by LordEntrails; April 16th, 2019 at 00:50.

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

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