Thread: Hacking a Theme
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April 16th, 2019, 18:12 #11
But, I'd rather figure out a way to have the stack grow right instead of left.
Classic & Unity Ultimate License Holder
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April 23rd, 2019, 04:33 #12
Updated. See first post.
Classic & Unity Ultimate License Holder
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April 23rd, 2019, 12:38 #13
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April 25th, 2019, 16:17 #14
- Join Date
- Nov 2018
- Posts
- 170
Is the background hard coded? I am in 1920X1080 and the image repeats at about 3/4 of the screen.
Shown Here Background.png
I have tried messing with decals, turning them off ect but that same image is always there repeating.
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April 25th, 2019, 19:14 #15
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April 25th, 2019, 20:03 #16
- Join Date
- Nov 2018
- Posts
- 170
I figured it out. The cause of the Picture wrapping is due to UI Scaling. I use a UI scale of 76% if I scale up to 100% it looks correct but then my windows are too big. Is there a way to make the Image work like the decals or have an option for 10 picture at all. I know that in the default SF UI The picture does not wrap when I have a lower UI scale.
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April 25th, 2019, 20:12 #17
Use the <decal> setting in the <framedef> to keep a graphics in the center and not tile it. Info here: https://www.fantasygrounds.com/refdoc/framedef.xcp
Currently, the <framedef> for the desktop results in the main graphic as the <middle> component - which gets tiled.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 25th, 2019, 20:16 #18Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 25th, 2019, 21:53 #19
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April 26th, 2019, 00:05 #20
Nice job, I like what you did with the sidebar buttons.
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