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May 18th, 2019, 22:20 #11
Supreme Deity
- Join Date
- Mar 2007
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Much of the API will work as it does in FGC, but there are quite a few changes to the API coming, especially around image controls.
If extensions do not modify image-related code or APIs, then they should mostly be okay. Anything that uses image APIs will need to be rewritten. There also might be some things we have to work through with custom dice handlers as well, due to the more advanced custom dice expressions.
We tried as much as possible to preserve backward compatibility without limiting our ability to add new features. The CoreRPG code will already be adjusted to handle the image API changes.
Please treat this information as development discussion, and things can change during continued development.
Regards,
JPG
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May 27th, 2019, 05:16 #12
Any thoughts about developement for particle effects? Seems like one of few things that Roll20 has that FGC does not in the VTT comparison charts.
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May 27th, 2019, 17:05 #13
Check out the weather effects video on the KS page. https://youtu.be/M48W68MMQtc
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