Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Symbaroum Ruleset
  • [Fixed] Ability effect creation and handling is more flexible and less buggy.
  • [Fixed] Effect application in CT were giving the wrong source for some enemy effects, this should be fixed.
  • [Fixed] Novice/Adept/Master fields could sometimes be visible for traits that didn't have those levels.
  • [Fixed] Armor penetration has been implemented.
  • [Fixed] Monster editing/adding should now be better supported.
  • [Fixed] Marksman 3 now correctly adds armor penetration.
  • [Fixed] Man at arms 3 now correctly has the chance to prevent armor penetration
  • [Fixed] Man at arms 2 is now correctly applied.
  • [Fixed] Man at arms 1 is now applied to the "Armored" trait.
  • [Fixed] Traits have been cleaned up and there should now only exist one version of each trait (like robust had two).
  • [Fixed] Armor/weapon qualities no longer required to be lower-case
  • [Fixed] All pictures are downscaled to maximum 1000 px in any axis
  • [Fixed] The charsheet now shows shortened version of the attribute names
  • [Fixed] Traits are now displayed for monster entries in the CT
  • [Fixed] Attributes can now have temporary modifications, by holding control and rolling your mousewheel on top of them. This is in preparation for the alternate damage functionality.
  • [Fixed] Corruption/toughness modifications now require ctrl for scrolling the mouse-wheel.
  • [Updated] Ability/trait level request is now streamlined across the entire module, fixing some blank returns when characters had some monster-specific traits.
  • [Fixed] Monster CT entries are now correctly updated when adding/removing effects to them.
  • [Added] Monster damage is calculated in the CT if no damage has been calculated for them. This is the first step towards having automatically calculated damage for all NPC's.
  • [Added] Races, archetypes & traits chapters has been added to the reference-manual.
  • [Added] A lot of useable items have been added to the ruleset. These are not yet correctly formatted and visualized for things such as cost etc. But this is the first step towards a more detailed and functional item-system.
  • [Fixed] Names have been verified to make sure that there are capital letters in the right places.
  • [Updated] Buttons have been updated with new textures that include text.


Creature Codex Lairs
  • [Updated] Category


Creature Codex
  • [Updated] Category


SFRPG
  • [Added] "Sickened" effect and fixed several of the effects that were not correct or had no actual effect


Dungeons & Dragons Tactical Maps Revisited
  • [Fixed] Minor bugs.


D&D Princes of the Apocalypse
  • [Fixed] Map Pin on Sighing Valley Map pointing to incorrect location


Strongholds & Followers
  • [Fixed] Some unwanted text
  • [Fixed] Some NPCs with split personalities
  • [Fixed] Some missing text
  • [Added] Link to a table


SRD data
  • [Fixed] Ranger not getting extra attack at 5th level
  • [Fixed] Burglar's Pack not expanding when placed in inventory.


Mordenkainen's Tome of Foes
  • [Fixed] Dybukk's traits
  • [Updated] A few monsters with Melee or Ranged attacks to separate the attacks


Volo's Guide to Monsters
  • [Fixed] Spell Save DCs for some spellcasting NPCs who had the disguise self spell and no other spells where the user could work out what the spell save should be)
  • [Updated] A few monsters with Melee or Ranged attacks to separate the attacks.


Humanoid Pack
  • [Fixed] Drow Elite Warrior separated out some effects
  • [Fixed] Several NPCs with incorrect speed text


Giants Pack
  • [Fixed] Several NPCs with incorrect speed text


Monster Manual
  • [Fixed] Spell Save DCs for some spellcasting NPCs who had the disguise self spell and no other spells where the user could work out what the spell save should be)
  • [Fixed] Drow Elite Warrior separated out some effects
  • [Fixed] Several NPCs with incorrect speed text


Forge of the Dawn Titan
  • [Fixed] Broken Link


Castles & Crusades Ruleset
  • [Added] official errata text to 'dragon image' spell description