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May 6th, 2019, 15:38 #741
- Join Date
- Oct 2015
- Location
- Lake in the Hills, IL
- Posts
- 107
KS close out including last day flurry guess - 6,325 backers at $380k - hope I am on the low side
Currently GMing:
* The Haunted Highlands - Castles & Crusades
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May 6th, 2019, 16:15 #742
- Join Date
- Jun 2011
- Posts
- 350
Im guessing somewhere along 320-335k
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May 6th, 2019, 21:51 #743
Grand Templar
- Join Date
- Oct 2016
- Posts
- 218
I think it needs some unity specific stretch goals. I bet if 300k stretch goal was something like multiple monitor window separation or something unique like the ability to turn tokens into 2d or 3d that it would get more momentum. I like the asset packs but I am thinking it needs something unique to unity. Just my two cents for what it is worth.
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May 6th, 2019, 22:03 #744
I'm pretty sure all of the stretch goals are specific to Unity.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 6th, 2019, 22:22 #745
- Join Date
- Dec 2013
- Posts
- 20
Indeed, I think that without an ambitious strechgoal, the kickstarter will not take off much. This may not be the goal of SW, which prefers to keep to resonable promises. But when we look at the numbers of contributors, we see that there are few newcomers and especially FG owners in view of a good deal.
Most of the new features of FGU are already present on otherVTT, and they do not highlight at all what the software already does. So I'm afraid that those who don't already know the software will miss it completely.
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May 6th, 2019, 22:29 #746
- Join Date
- Oct 2015
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- Lake in the Hills, IL
- Posts
- 107
Stretch goals that are not well thought out can kill a KS delivery for a variety of reasons. I am all for stretch goals if they fit in scope. If just trying to hit a higher dollar not so much.
The key is to drive up the number of backers at roughly $50 a pop.Currently GMing:
* The Haunted Highlands - Castles & Crusades
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May 6th, 2019, 22:30 #747
We are specifically avoiding any ambitious stretch goals. Too many KS projects over-promise and under-deliver. The little bit of extra attention you get isn't worth the loss of goodwill if you miss being able to deliver something that you thought you could, but failed to do.
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May 6th, 2019, 22:39 #748
- Join Date
- Dec 2013
- Posts
- 20
Yes, there's no point in promising the impossible. But I thought SW would take advantage of the Kickstarter to make a big promotion of FG. I have more of a feeling that SW is asking their switchers to support them in the reasonable evolution of their software. Which I do with pleasure, even if I expected a little more novelty.
Sorry for my English...Last edited by gogots; May 6th, 2019 at 22:43.
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May 7th, 2019, 01:42 #749
- Join Date
- Aug 2017
- Posts
- 1
If I get the newcomer - Ultimate on kickstarter, does that get me an ultimate key now, and then the FGU when it's available/beta?
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May 7th, 2019, 01:49 #750
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