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April 3rd, 2019, 04:15 #131
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April 3rd, 2019, 05:32 #132
High Templar
- Join Date
- Jul 2012
- Posts
- 181
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April 3rd, 2019, 06:09 #133
Whatever stretch goals but please don't delay the release anymore ! Stretch goals can be delivered after the release of the main product.
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April 3rd, 2019, 07:00 #134
They could always use stretch goals to "commit" to doing additional rulesets AFTER release. I agree that actually stretching out the development time would be a waste of their time and ours.
No-one needs another Star Citizen.
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April 3rd, 2019, 07:10 #135
Dear Fantasy Grounds team,
Finally, we are seeing some tangible step towards the unity version of FG. There has been some rumor level stuff and ideas are floating around.
Thank you taking steps to have it come true. I have a few questions:
1. Are you targeting mobile devices? Such as iOS / Android, including phones and tablets? If not, why not selecting electron instead of unity?
2. What are we going to lose on fist versions? For example, I have purchased modules, can I use them on the initial version? Is it backward compatible?
3. I want this to be successful as much as you guys. I am both a DM and a Computer Engineer/Programmer. I would like to put my services in your aid.
4. Do you have some sort of a roadmap?
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April 3rd, 2019, 10:27 #136
- Join Date
- Jun 2015
- Posts
- 40
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April 3rd, 2019, 10:40 #137
- Join Date
- Oct 2018
- Posts
- 17
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April 3rd, 2019, 10:45 #138
lol
The past is a rudder to guide us, not an anchor to hold us back.
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April 3rd, 2019, 11:19 #139If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 3rd, 2019, 11:44 #140
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