-
May 2nd, 2019, 07:34 #651
Yes, just check the order history on your account. Not sure the link in Steam, but if you bought via the FG website, go here; https://www.fantasygrounds.com/store/orders.xcp
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
May 2nd, 2019, 07:37 #652
In Steam, you can just see when it was paid for via the DLC listing in your games tab, if it's an upgrade. Otherwise you'll need to go to your account details and view purchase history.
“The line between the Light and the Darkness is not always so thin, for Good can come of wrong just as Evil may show from right. But sometimes...the Ends justify the Means”.
-
May 2nd, 2019, 12:47 #653
Thank you.
This is very helpful. I originally purchased mine through Steam.
I need to look up my information when I get home.
I know I have an Ultimate license, just not sure when it was purchased.
I contributed to the Kickstarter Ultimate Game Master - Party Edition because I felt it was an investment in my future as an every Saturday gamer (for years).
I also believe in this program and what it brings to the virtual table and community.
I am excited to see what Smite Works does with our contributions and have faith in the team.Fantasy Grounds Unity Kickstarter - Ultimate Game Master - Party Edition - I am number 2 of 100.
-
May 2nd, 2019, 12:56 #654
- Join Date
- Jul 2016
- Posts
- 205
-
May 2nd, 2019, 13:12 #655
- Join Date
- Nov 2014
- Posts
- 227
I would love stretch goals to improve Decks of Cards as base system so you could play a diceless system like Poker or Faith with custom decks of cards on the charsheet, share with players hands and improve visuals. Also would love to see an option to print Maps that I create with Fantasy Grounds (no effects needed) but if I do some custom map and also play at home at the table I am able to reuse stuff instead of working twice for online and outside.
-
May 2nd, 2019, 13:43 #656
The maps you create in FG won't be in a format that you can print out easily. The effects etc are all in XML so it doesn't actually touch the underlying image. There's this card extension that you might find useful https://www.fantasygrounds.com/forum...les-Extensions
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
May 2nd, 2019, 13:49 #657
- Join Date
- Nov 2014
- Posts
- 227
Thank you I know... To print you will need an external tool or new functionality inside FG that is why I wish it would be a stretch goal.
That extension is the one I use now, but it is very basic and doesn't support card hand sharing or much stuff besides reshuffling but you cannot control which cards are already on the players hands. So lots of limitations. That is why I wish it was added to base as a stretch goal or at least improved in the future (currently Roll20 supports deck customization ways better than our system). I wish ours was better! ;-)
-
May 2nd, 2019, 13:54 #658"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
-
May 2nd, 2019, 15:56 #659
- Join Date
- Sep 2007
- Location
- Denver, CO
- Posts
- 339
I'd like a way to export the maps we build in FGU as displayed (but without effects or LoS/FoW) as a jpg or png. Then we could print/save as we wish. A screen grab wouldn't be good enough because there would be a noticeable drop in quality. Exporting to jpg/png is a common feature in other map-building tools and probably would not represent a huge development investment.
-
May 2nd, 2019, 16:08 #660
I'd like to see a special client login that is optimized to work as the 'map projector'. It only shows a full screen map (whichever one is last synced to players) and can be scaled correctly for miniatures. None of the other dialogs are shown in this client.
This is very useful for those who use FG for in person playing with a TV in the table to display the maps (or an overhead projector).
I know there is an extension that basically does this, but I'd like to see it directly built in. Then in the future we can add more functionality to it. For example, the LoS masking automatically switches to the PC who's turn is active on the CT, without anyone having to interact directly with the TV client.
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks