1. #1

    CoreRPG - SingleWindow

    This extension limits the number of a specific window type that will be up at any one time. By default all windows except images and character sheets will only be allowed 1 window. You can override this behavior by pressing control while clicking.

    This is similar to the now defunct "sticky windows" extension.

    ADVANCED:
    If you want to edit the default windows that will be allowed multiple versions then edit this specific option or add your own extension to do the same.

    WindowManagerADND.setIgnoredWindowClasses() // array of record types to allow multiple windows displayed

    Within this extension, extract to run a local copy
    scripts/windowmanager.lua
    Code:
    function onInit()
      -- set default window classes we dont only want singles for
      setIgnoredWindowClasses({"imagewindow","charsheet"});
    ...
    By default I allow images and character sheets to have more than 1 window in the above.

    Version 1.0: Release

    Download here:
    Attached Files Attached Files
    ---
    Coding the Official AD&D Ruleset
    My Twitch Channel for AD&D and FG related streams (See schedule for live days)
    My YouTube for FG related Tutorials and AD&D Actual Plays

  2. #2
    Nice. Just deleted Sticky and put this in the folder instead.

  3. #3
    Nice to see updated version of the old Sticky Windows extension!
    The past is a rudder to guide us, not an anchor to hold us back.

  4. #4
    hawkwind's Avatar
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    Oct 2012
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    very useful

  5. #5
    Does anyone know if enabling this extension to limit other window types to 1 helps save on the amount of memory the FG app generates during a game session and therefore helps avoid those kinds of crashes?

  6. #6
    hawkwind's Avatar
    Join Date
    Oct 2012
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    London Calling
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    2,264
    it might but i use it to reduce screen clutter

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