Thread: Advance Turn Question/Bug?
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March 14th, 2019, 16:34 #1
Advance Turn Question/Bug?
This is a bit of an odd case but it does come up.
When you have a PC (or NPC with an actual character sheet/non-NPC sheet) set to invisible on the tracker .. it announces their turn visibly when the tracker advances.
I'm wondering if this is by design or a bug... and if by design... what is the thought behind it.
Assuming that I've turned a PC invis for a reason... (I do this by turning them to anything other than friendly and flipping the invis flag) .. like they are absent this session or I've set up a permanent NPC as a PC sheet and they are not present for the combat.. or whatever... I generally want them to actually be ignored.
Is there a reason to show them?
This seems to be a CORE functionality.Last edited by Blackfoot; March 14th, 2019 at 16:41.
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March 14th, 2019, 16:52 #2
I haven't tested, but I can think of a couple of things that might impact this. First, you are making sure that the announcement is visible to the player client and not just the GM client?
Then, the things I can think of to try are;
Does it matter if the PC is friendly, hostile or neutral?
Have you looked at the Skip Hidden Actors option?
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March 14th, 2019, 17:10 #3
This is a general issue not a personal one really.
The announcement is public.. not just to the GM/host. That's really the issue... since the PC is invisible the announcement SHOULD be 'hidden', as in, only the GM sees it.
It only occurs when the character is set to something other than 'Friendly' as that's the only time you can set them Invisible on the combat tracker.
I shouldn't need to turn on 'Skip Hidden Actors'.
It is definitely a 'feature' that's built into CORE.
EDIT: Added Example
In the attached Example.. both characters are set to Invis.. one is a PC sheet the other is an NPC sheet.. this works the same in all rulesets (more or less).Last edited by Blackfoot; March 14th, 2019 at 17:16.
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March 14th, 2019, 17:30 #4
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I think it's more that the combat tracker has evolved, and people are using in new ways. The assumptions when that announcement feature was added were probably that any PC is always announced, and NPCs if not hidden. It will probably need to be modified to friendly faction check as well as a visibility check for non-friendly factions instead.
Regards,
JPG
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March 14th, 2019, 17:47 #5
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