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  1. #1

    Paranoia kick starter Oct. 24th, 2014

    Let me start with a simple "HI"! This is my first post!

    I've been playing P&P RPGs off and on for quite a few years... Ok.. More off than on.

    My daughter loaded FG on my computer a while back and she and her friends play on it once a week. Well, it brought back a bit of nostalgia for me!

    I noticed there is no PARANOIA available (well, there WAS one, but I think the wiki it was on was "unofficial", so therefore communist, and troubleshooters were sent in and destroyed the threat), so a few days ago I started making one based on the 25th Anniversary Edition. (It's no-where near ready!)

    I just thought I'd bring news from the Mongoose Publishing Website that a new version of PARANOIA is being kickstarted on Friday, October 24th, 2014.

    It seems they have updated everything, including adding terrorists!

    From the Mongoose forums:

    Here within the bowels of Alpha Complex, every loyal Troubleshooter is on alert.

    This Friday (24th), at 9:30am GMT, the Kickstarter project for an entirely new rebooted Paranoia goes live.

    Presented in a box set jam-packed full of goodies and penned by a crack team of World Famous Games Designers headed by James Wallis, the new Paranoia offers a thoroughly modern roleplaying experience;

    * Streamlined, simple rules with new card play that allows maximum carnage while allowing you to concentrate on the action (and survival).
    * A 21st Century approach to Alpha Complex - Commies are still present but terrorists are the greater threat, and the Computer's surveillance capabilities are truly awe-inspiring and extensive.
    * The principle designer is James Wallis, the most celebrated designer of story-telling games (the Computer says so), assisted by original designers Eric Goldberg and Greg Costikyan, and Violet-level high Programmers-to-be, Grant Howitt and Paul Dean.

    Stay tuned for links to the Kickstarter page as soon as it goes live Friday morning!
    https://www.mongoosepublishing.com/rpgs/paranoia.html

  2. #2

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    I have fond memories of West End's Paranoia. It will be interesting to see what this version is like.

  3. #3
    damned's Avatar
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    communists and terrorists are welcome here - who else can we use as target practice?
    so do yourself a favour and make sure your new ruleset is a CoreRPG ruleset - it will save you oodles of coding and make it far easier to support...

  4. #4
    Love Paranoia, but not sure about a 2010's reboot with current themes. Even its first edition was already retro, not sure it's a good idea to lose that…

    I'll check the Kickstarter, but with caution…

  5. #5
    damned's Avatar
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    Ive just about finished a Paranoia theme...
    Having never played the game - anyone available to give me a run don of the game, its core mechanics and what is needed for the Character Sheet?

  6. #6

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    Quote Originally Posted by damned View Post
    Ive just about finished a Paranoia theme...
    Having never played the game - anyone available to give me a run don of the game, its core mechanics and what is needed for the Character Sheet?
    Damned, Did you ever get any feedback on this?

  7. #7
    damned's Avatar
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    Not a lot but I did progress the ruleset further before putting it back in line:


    Im *nearly* finsihed with Maesltrom and then I have a module conversion to complete and then Im going back to this... Maybe middle of the year - im not real good at this!


    FG Con 6 – April 17-19th 2015 - register at www.fg-con.com for all the latest info.

  8. #8
    @damned, did you ever end up completing this. I would love to run a campaign with my party, but I have no clue how to put something of this magnitude together on FG without help.

    Thank you for all your work on this in general btw, it looks great.

  9. #9

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    Not to speak for Damned, but I had been interacting with him regarding Paranoia. At this point, I think he had to start from scratch basically. I haven't heard from him in a couple of weeks, but then again Damned runs a few games in real life and has many other projects he is involved in.

  10. #10
    That's unfortunate, but I understand people get busy and especially if he's running several games on top of just doing life things. I was just curious. thanks

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