1. #1

    Issue with Armor

    Good day!

    I'm working with a PC who is equipped with body armor with a protection of 9. However, when he's fired upon (using combat tracker) by NPCs, the 9 armor does not seem to be accounted for.

    Capture.JPG

    Am I missing something (likely..not enough coffee).

    Thanks,

    GB
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
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    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
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  2. #2
    Just verified that it doesn't appear to protect NPCs as well when fired on by PCs
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

  3. #3
    Issue has to do with my custom armor...nothing to see here!
    Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
    FG Community Developer:
    [Available]Millennium Knights, Savage Suzerain [In Progress]Several Others [Personal Use]Savage Rifts

    Currently running:
    AD&D 2e - Temple of Elemental Evil

    In planning:
    Way too many games!

    Timezone:
    Eastern Daylight Time (EDT) United States; GMT -4 hours

  4. #4
    Quote Originally Posted by GunbunnyFuFu View Post
    Issue has to do with my custom armor...nothing to see here!
    Hello GBFuFu (btw your name still cracks me up),

    Thanks for letting me know. 1.0.9 contains a much better Armour Resistance system, please try and give it a test.

    Cheers,
    MBM

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