1. #1

    Dungeon of the Mad Mage color maps

    Found a person on Reddit (u/deleeta87) who is making color maps for DotMM. They have done levels 1, 2, 3, 4, Stardock, and Skullport (4 maps, upper, middle, lower and island).

    Thought I'd share for those that might find them useful. Here is link to the post for level 2, the rest can be found in the links in the comments (spoilers obviously).
    https://www.reddit.com/r/Dungeonofth...rcane_chamber/

    They look great and I'm going to attempt to use one of them in today's session. The file sizes are pretty big, even after I ran some jpg compression, but my group is all local, so I'm hoping it works out.

  2. #2
    Trenloe's Avatar
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    Very nice - thanks for sharing the link.

    FG note - most of these maps have a resolution (width x height in pixels ) that is *way* too big for use within the current 32-bit version of FG. The recommendation is that maps should not be larger than 2048x2048 pixels. So, if you plan to use these maps within FG, you'll need to reduce the resolution - as they cover such a large area, the best option is probably to split the maps up into smaller portions.


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  3. #3
    The author made all his MM maps available on his google drive (linked in the reddit post) https://drive.google.com/drive/folde...tuw0NVQv7sKEtd

    It should be pretty easy to cut it up into sizes usable for FG.

  4. #4
    The player ones in the FG version should be colored as well. Did you see those already?




  5. #5
    Quote Originally Posted by Trenloe View Post
    Very nice - thanks for sharing the link.

    FG note - most of these maps have a resolution (width x height in pixels ) that is *way* too big for use within the current 32-bit version of FG. The recommendation is that maps should not be larger than 2048x2048 pixels. So, if you plan to use these maps within FG, you'll need to reduce the resolution - as they cover such a large area, the best option is probably to split the maps up into smaller portions.
    Thanks for the recommendation. I'm lazy, so I did a session just using the full map and we had almost no issues. The initial load took a few min, but after that we were able to play on the map for 4 full hours without any headaches. Unmasking seems a little slow, and dragging tokens long distances is slower than normal, but those were the only two things I noticed. The DM laptop is pretty beefy, but the player laptops are pretty old (One of them is 5 years old).

    Not recommending this, just reporting my results.

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