STAR TREK 2d20
  1. #1

    Starfinder armory missing items

    There are several items from Starfinder armory missing.


    Page 59 Table 1-11
    Page 60 Descriptions

    All the gunner harnesses are missing in Fantasy Grounds.

    GUNNER HARNESS LEVELS 3–9
    A gunner harness is a wearable support mesh for an articulated
    arm that can serve as a mount for a heavy weapon. A gunner
    harness reduces the minimum Strength score required to fire a
    heavy weapon without penalty, as determined by the harness’s
    type. In addition, when you fire the mounted weapon, reduce
    the total penalty you take for making a full attack and due to
    range by a value determined by the harness’s type. Donning
    or removing a gunner harness is a full action, and attaching
    a weapon to a gunner harness or removing it is a full action.

    Light Gunner Harness (Level 3): Strength 12; reduce your total
    penalty by 1.

    Heavy Gunner Harness (Level 7): Strength 14; reduce your total
    penalty by 2.

    Null-Space Gunner Harness (Level 9, Hybrid): A null-space gunner
    harness must be integrated into a heavy weapon. It functions like a
    null-space grip (see left) that turns the harness and its attached
    weapon into the disk. A null-space gunner harness otherwise functions
    as a heavy gunner harness.
    Last edited by msbranin; February 28th, 2019 at 20:34.

  2. #2
    Samarex's Avatar
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    Quote Originally Posted by msbranin View Post
    There are several items from Starfinder armory missing.


    Page 59 Table 1-11
    Page 60 Descriptions

    All the gunner harnesses are missing in Fantasy Grounds.

    GUNNER HARNESS LEVELS 3–9
    A gunner harness is a wearable support mesh for an articulated
    arm that can serve as a mount for a heavy weapon. A gunner
    harness reduces the minimum Strength score required to fire a
    heavy weapon without penalty, as determined by the harness’s
    type. In addition, when you fire the mounted weapon, reduce
    the total penalty you take for making a full attack and due to
    range by a value determined by the harness’s type. Donning
    or removing a gunner harness is a full action, and attaching
    a weapon to a gunner harness or removing it is a full action.

    Light Gunner Harness (Level 3): Strength 12; reduce your total
    penalty by 1.

    Heavy Gunner Harness (Level 7): Strength 14; reduce your total
    penalty by 2.

    Null-Space Gunner Harness (Level 9, Hybrid): A null-space gunner
    harness must be integrated into a heavy weapon. It functions like a
    null-space grip (see left) that turns the harness and its attached
    weapon into the disk. A null-space gunner harness otherwise functions
    as a heavy gunner harness.
    Gunner Harness's are located in Item Templates
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    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

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