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  1. #1
    Minty23185Fresh's Avatar
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    Local Dice Tower Extension (LDTE)

    This extension provides a small icon on the character sheet that forwards "dragged" dice rolls from the character sheet to the dice tower even if the dice tower is covered up by other windows. Additionally it allows the GM/DM to direct the default behavior of certain dice rolls from the chat window to the dice tower.

    Multiple, but not all, rulesets are supported. Each supported ruleset has its own corresponding extension file. Be sure to download the appropriate .ext file. If the ruleset you use is not supported and you're willing to work with me to get it supported please contact me and, time permitting, I'll make efforts to get it done.

    Release schedule (by ruleset edition):
    21-APR-2019 v0.0.7 5E
    21-APR-2019 v0.0.7 3.5E/PFRPG
    28-FEB-2019 v0.0.4 all others - reduced functionality

    All currently released versions were tested with Fantasy Grounds version 3.3.7 (on the given release date).

    Installation instructions for extensions and modules can be found here.

    The following posts to this thread contain additional information that might be of interest:
    #2 - What it does, how and why.
    #3 - Versioning information.
    #4 - Known issues. Caveats. Work under construction. Acknowledged enhancements. And what ever else.

    If you have problems, issues, comments or requests please let me know.
    Attached Files Attached Files
    Last edited by Minty23185Fresh; April 22nd, 2019 at 03:57. Reason: ADV/DIS rolls fix (v0.0.7)
    Current Projects:
    5E Druid Wild Shapes Implementor (Extension)
    Local Dice Tower (Extension)
    Community Contributions:
    Catalog of Forum Threads Related to PDF conversion to FG Module
    Field Filters for All Libraries (Extension)
    "A Neophyte Tackles the FG Extension" - A tutorial blog series.

  2. #2
    Minty23185Fresh's Avatar
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    What the Local Dice Tower Extension Does.

    I never have enough room on my Virtual Table Top. I don't have 17 monitors to view everything when I'm playing. I use a laptop. There tends to be a lot of window/dialog juggling. My DM just found the Dice Tower and loves it. Every time I have to roll, that little bugger, the Dice Tower, is always buried beneath about four windows. Perfect fodder for an extension.

    This extension places a control, in the guise of a mini Dice Tower, at the top of the character sheet. So when you have to make a roll from your character sheet, from any tab, you just drag the dice on to the mini Dice Tower and it forwards it to the main Dice Tower. That's it.

    In the screenshot below, like you need one, I've shown the skills tab of the character sheet. And a representation of dragging the die to the main Dice Tower, a representation of dragging a die to the Local Dice Tower and the results of the two rolls in the chat. IMPORTANT NOTE: the Local Dice Tower does not appear in the DM's copy of the character sheet. The DM doesn't roll into the dice tower, and even if he/she does, it's not hidden from him/her. It doesn't make sense.
    Untitled.png
    Last edited by Minty23185Fresh; February 28th, 2019 at 17:25.

  3. #3
    Minty23185Fresh's Avatar
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    Versioning Information

    v0.0.7 - Apr 21, 2019 - Adv/Disadv rolls fix (see post #47)
    v0.0.6 - Apr 19, 2019 - Multiple ruleset schism. 3.5e/PFRPG mandated rolls. Initiative rolls. (see post #31)
    v0.0.5 - Mar 30, 2019 - Mandated double clicks to the dice tower (see post #8)
    v0.0.4 - Feb 28, 2019 - Supports multiple rulesets, minor bug fix (see post #6)
    v0.0.3 - Feb 26, 2019 - Initial release
    Last edited by Minty23185Fresh; April 22nd, 2019 at 04:04.

  4. #4
    Minty23185Fresh's Avatar
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    Caveats, Bugs, Fixed and Other Stuff

    [Bug - Fixed Apr 21] Intermediate - April 21, 2019 a bug was reported by Atreides Ghola (see post #39). If a roll that is to be directed to the Dice Tower is to be taken with advantage or disadvantage then LDTE threw an error and stopped processing the roll.

    [Bug - Fixed Feb 28] Minor - Feb 26, 2019, while looking at the other rulesets, I noticed the Local Dice Tower shows up even if the DM has not set the Dice Tower option to "Yes" in the Options Manager. Seems like you wouldn't use the extension if that's the case. So this might just be an annoyance for yours truly.

    [Planned - Fixed Feb 28] As of Feb 26, 2019 only supports the 5E ruleset. Exploring support for others.

    [Planned - Supported Mar 30] Double-click forwarding: as of Feb 26, 2019 only drag and drop is supported. I might be nice if there was an option to cause double-click or single-click dice throws to be forwarded to the Dice Tower on a control by control basis.

    [Planned - Supported Mar 30] Provided I hear from some DM's, options in the Options Manager to force double-click or single-click rolls to the Dice Tower. For instance, my DM makes you re-roll if you throw a skill dice roll into the Chat. These could be by category. All Skill rolls, all Saves, all Ability Checks....
    Last edited by Minty23185Fresh; April 22nd, 2019 at 04:14.

  5. #5
    Minty23185Fresh's Avatar
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    The thread was moved because of a thread title change. Can't rename a thread after there are subscribers, I'm told. Gotta make sure the name is correct the first time. Trenloe told me of this. I should never have doubted him!

    (Old thread)
    Last edited by Minty23185Fresh; February 28th, 2019 at 17:40.

  6. #6
    Minty23185Fresh's Avatar
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    Release Notes for Version v0.0.4 - Multiple Ruleset Support

    The Local Dice Tower Extension (LDTE) now supports the CoreRPG, 3.5E and PFRPG as well as the 5E rulesets.

    As well as the additional rulesets support I also fixed the small bug that I found. Now the Local Dice Tower control (on the character sheet) is only displayed if the DM has set the Table: Dice Tower option in the Options Manager to "on". Please recall, the Local Dice Tower is never displayed in the DM's copy of the character sheet.

  7. #7
    Minty23185Fresh's Avatar
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    As mentioned by my good friend LordEntrails, in this extension's prior home, he has a recording of LDTE in use in his campaign.

    (Follow this link, navigate to post #16, click the video link and forward to ~0:40:00 to see one of the players drop a Skill check on the Local Dice Tower.)

  8. #8
    Minty23185Fresh's Avatar
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    Release Notes for v0.0.5

    In this release, the DM/GM can mandate that ability checks, ability saving throws and skill checks, initiated by double clicking the corresponding field on the player's character sheet will direct those rolls to the dice tower. For example, when the player double clicks the Arcana skill check field, the roll goes to the dice tower instead of the chat window.

    In the left panel of the screenshot shown below, the three options that have been added to the Options Manager are shown. There are independent On/Off (Yes/No) choices for each.

    In the right panel, the player has double clicked the Constitution saving throw. The roll and result are displayed in the chat, indicting that the roll was made in the dice tower and the resultant value is therefore hidden from the players.
    Untitled1.png

    (Note that the player can still direct their roll, if need be, to the chat by dragging the die to the chat.)

    If you want other fields supported in addition to the three that I have picked, please let me know. Or if you have difficulties please tell me about them.

    Thanks for using this extension.
    Last edited by Minty23185Fresh; April 19th, 2019 at 15:50. Reason: 3.5E / PF supported Apr 19

  9. #9
    Thanks Minty. I'll give it a go next 5E session. Never enough room on the desktop...

  10. #10
    My group and I (PFRPG rule set) love the idea behind this extension - don't know how many times during a session we have forgetten to use tower and have had re-roll... It kills the flow - anyway, when I enable the LDTE I get a script error. This is happening in the GMs and the below error happens when opening a character sheet, and once the sheet opens the ability score stat block is empty. Also, none of the menu options you show in post #8 are in my config menu.

    Ruleset Error: window: Control(wisdomdamage) anchoring to an undefined control (wisdom) in windowclass (charsheet_main)
    Ruleset Error: window: Control(wisdombonus) anchoring to an undefined control (wisdom) in windowclass (charsheet_main)
    Ruleset Error: window: Control(wisdombonus) anchoring to an undefined control (wisdom) in windowclass (charsheet_main)
    Ruleset Error: window: Control(wisdombonus) anchoring to an undefined control (wisdom) in windowclass (charsheet_main)
    Ruleset Error: window: Control(charisma_label) anchoring to an undefined control (charisma) in windowclass (charsheet_main)
    Ruleset Error: window: Control(charisma_label) anchoring to an undefined control (charisma) in windowclass (charsheet_main)
    Ruleset Error: window: Control(charismadamage) anchoring to an undefined control (charisma) in windowclass (charsheet_main)
    Ruleset Error: window: Control(charismadamage) anchoring to an undefined control (charisma) in windowclass (charsheet_main)

    (can provide full error log if needed)

    Originally I thought the Hero Points extension (Core rule set extension) may be conflicting but after testing I received the same error. I am running several other extensions (full list below), and I fairly certain that all of them are on their most recent versions. If there is any other information you need let me know.

    Capture1.PNG Capture2.PNG Capture3.PNG

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