-
March 3rd, 2019, 23:55 #41
- Join Date
- Jan 2014
- Location
- California
- Posts
- 1,564
-
March 7th, 2019, 13:48 #42
When usning the non-swade ruleset the Dice Tower stopped working. I use "Show GM Rolls" and sometimes I hide the rolls via the Dice Tower. It no longer works.
The past is a rudder to guide us, not an anchor to hold us back.
-
March 7th, 2019, 20:05 #43
Hi,
We have a PC with the Hindrance of small, which I believe should be -2 modifier, but it is listing the modifier as "Very Small" and giving a -4 modifier. I double checked something else wasn't set, by removing the Hindrance and all modifiers went away.
Along the same lines, I noticed that when the small character is using a throwing weapon (dagger), the modifier gives her a bonus... I can understand why it would be a minus for being thrown at, but not sure why it would be a plus from the small person doing the throwing... Is this correct?
Thanks for the awesome module!
-
March 8th, 2019, 17:45 #44
If you upgraded a campaign to SWADE, how do you GO BACK?
rob2e - Join me on Discord!
Become a Patron!
Follow me on the Twitters
Come watch the Twitches... twitch.tv/rob2e
Also my YouTube Channel
Available on the FORGE
My Dungeon Master's Guild Material
-
March 8th, 2019, 18:09 #45
This from Moon Wizard: If you write to [email protected]; the developer just gave us an extension you can enable to switch your campaign to SWD (Savage Worlds Deluxe Edition) again.
-
March 8th, 2019, 23:33 #46
The Dice Tower does not work in SW Adventure & Deluxe ruleset. None of the rolls I make in the tower are hidden.
The past is a rudder to guide us, not an anchor to hold us back.
-
March 9th, 2019, 09:06 #47
Last edited by edem; March 9th, 2019 at 09:10.
Natural 20 - that's how I roll.
-
March 9th, 2019, 20:43 #48
-
March 9th, 2019, 20:53 #49
Hey @Ikael,
I think the Rapier melee weapon might have an incorrect Parry (+2) in the FG SWADE module. In the core rulebook, it is Parry +1.
-V
-
March 10th, 2019, 08:50 #50
Regarding the dice tower (valid for Savage Worlds Adventure & Deluxe rulesets, no extensions loaded):
1. Desktop dice are not hidden anymore when dropped in the tower.
2. Dice Tower does not light up when you drag a roll from NPC sheet, combat tracker or character sheet.
The first is problem, the second minor annoyance.The past is a rudder to guide us, not an anchor to hold us back.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks