Thread: LAE:ExpandedOptions v1.1 for 5E
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May 25th, 2019, 19:20 #31
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I've tried some options on and off to find the best settings for me.
I have a bard in the game this time so I'm trying to manage the information revealed on Attacks and Saves.
I set it up right now so that: When a player attacks they see a dice total but not [HIT]/[MISS]. They can choose to add Bardic Inspiration.
I set it up so that: When a player is attacked they see a dice total but not [HIT]/[MISS]. The bard can choose to use Cutting Words.
The problems is with the second portion. If I roll a 10 against a PC, and have a +4 on the attack; the chat shows "PC is attacked with 14". So now they already know the result which they shouldn't based on Bardic Inspiration and Cutting Word.
I'm looking for a way that in the same example it shows "Pc is attacked by 10" (reveal only the dice roll). Then they can choose to Cut it or whatever. If they do or don't then I say it hits or misses.
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July 15th, 2019, 03:38 #32aka Laendra
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November 4th, 2019, 07:39 #33
On the alternate critical hit damage, is there anyway to max the weapon dice and not the effect dice?
For example, if I have a 3rd level rogue character that crits with a dagger they would roll 1d4+2d6(sneak attack effect). With this extension, when I have the "max normal die on critical" set to "on" it maxes ALL dice, and then rolls a new set of them. I guess I'm looking for an option to only max the weapon damage as it can be a bit much on stuff like Sneak Attack and Divine Smite
Other than that tiny thing, I'm really loving all these options. Nicely done!AKA Mech45
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November 4th, 2019, 19:45 #34
Vogel, not yet. But understand, RAW all the dice are supposed to be doubled.
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November 4th, 2019, 20:24 #35aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
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OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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April 29th, 2020, 23:20 #36
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Am I being silly or has the "Chat: Show roll totals" option disappeared in Unity? Love the extension but with the Prettifier on I can't display the total to the clients now.
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April 29th, 2020, 23:28 #37
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April 29th, 2020, 23:40 #38
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April 29th, 2020, 23:45 #39
Not to toot my own horn, but check out this extension:
https://www.fantasygrounds.com/forum...roved-Critical
It has a bunch of different options for handling critical damage. There are issues with the LAE:Expanded Options extension though, but depending on which Expanded Options you use, they can be made to work together...that same thread shows one way.
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April 30th, 2020, 05:03 #40
Hadn't gotten around to making it work with Unity yet...just such a pain in the *** without the reload option working...
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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